I’m looking forward to seeing your progress on this! One of the best things about this forum is how you can use it as a work-in-progress record of your project, posting visual updates as you work, and getting feedback along the way. It’s a very powerful way to work. Make a new Topic, and post your plans, then reply with…
remember that you cannot become good at "anything" overnight. Failing is an essential procress on the road to mastery. What is, imo, the most important is that you finish all the projects you start to condition yourself to fight trough the frustration. If you feel comfortable please post your progress so we can help you by…
Here is my work in progress for my modular brief in University , I chose a building that isnt so "modular friendly" but i tried to approach it in a modular way .
Hey there! Late night thought, I've been working on my next major environment for my portfolio to showcase my increased skills in hard surface work. Previously being Maya taught, I've now fully converted to 3ds and blender as I now know both pretty well and I'm proud to say it's going really well! (might make a progress…
Have gone through and made some improvements basically now there is a progress bar in the main window (bottom left corner) you can cancel the script with the escape key if you use edge selection you remain in edge selection mode and so on for the other selection modes
Hello, I didn't find any technical forum about 3dMax at the main page, I wish my thread do not bother the General Discussion I have a question about smoothing, my mentor always said that smooth as the final process of work after you rigged and skinned the model. But I have some question that not answer yet (he is doing big…
had a go at creating mapping gaussian blur.... obviously gets progressively slow as the window size increases :/ and it goes up in steps on regular geometry which is to be expected :/
I have been working on the Castlevania environment fanart in Unreal 5.5 for the past few weeks. Finally, I decided to share some progress and make a log of progress here. A short storyboard as a guide- The castle entrance exploration - The main castle block out - SHOT 1,2,3 - Main shot SHOT 6 - Credits Thank you!
Dose anyone here use Processing(Openframeworks, vvvv ,etc)? I have been using it a lot and was wondering if anyone else here dose. I use it for data-visualization and for creating really cool interactive visuals.
We are small group of dedicated developers with years of experience in game development and our field of expertise trying to make small but interesting 3D isometric fast paced action game with robots/mechs theme. PC platform Unity Engine Backstory Fantasy world ruled by race of machines that are self aware. They have…