Hey guys, next year I plan on going into a 3D highschool and I'm wondering what laptops are good atm and what kind of price range I should expect. I will do some 3D modelling but probably not rendering, thanks a bunch !
I'm looking for a 3D artist to create model of a bodybuilder arm. There are more requirements to the project, but the main criteria is experience with organic, human anatomy. Also required is experience with setting up models for 3D printing. Please PM for more information. Thanks!
Has anyone done anywork for a mobile 3D realtime game--n-Gage or any other phone w/ 3D support? I'm wondering what polycount and texture sizes you had to work with--characters/props, anything. Thanks!
Hi guys! I'm 3d artist and available for work. Using software: 3ds max, zbrush, photoshop, quixel, supstance painter and marmoset toolbag. Also optimazing models for unity and UE4. My portfolio: https://www.artstation.com/rashad26
Hello, where can I find a tutorial for making Quake 3 Models with 3D Studio Max or any other tool. What does I need for 3D Studio Max for making Quake 3 Models?
Hey guys, i finally managed to finish this entry for the Serge Birault 3d contest the original concept by Serge Birault my interpretation/entry and some of the steps sculpted in zbrush and rendered with vray 2.0 in 3ds max
hello, i've created a script for 3ds max. a batch export/render. i donrt know if its usefull. eg settings, formats, ... some idea's? c&c welcome! http://www.scriptspot.com/3ds-max/scripts/batch-exporterrender
Hi, i am from germany and i have worked with the following firm together: http://viscircle.de The firm developed for me 3D Animations and Renderings. Now i search in Chicago a 3D Agency. Do you know a good agency?
Hey guys Below attached a link for download 3d asset very low price !!! This is a jackpot for limited time so lest see and download perfect 3d asset with all description ,texture and animation !!!!!! http://www.turbosquid.com/Search/Art...hravan-rajawat
How can I add 3D geometry on a 2D mesh in MayaLT? In 3Ds Max it was this "shell-modifier" which thickened the mesh. Is there anything like this on MayaLT? Heres my mesh. It will have problems showing up correctly in gameengines.