[ QUOTE ] but after 15 mins of playing i am starting to feel like i have played the whole game. Do i get to do anything new? or is it just hide behind a wall and shoot.. move a little more and shoot, all the bad guys die and i reload my weapons? i hope not, would be a shame. [/ QUOTE ] I'm wondering the same thing, I'm…
yeah just to clarify i had a lot of fun watching it, the same kind of fun you get from watching wo retarded kids fight over a candy bar. i can watch a movie and enjoy it, without forcing myself to think that because i enjoyed it, it must have been good. the movie was terrible, i most likely will never see it again. but i…
I definately agree a sense of functional use aids believability, but if practicality says you can't have some cool looking missile pods because they'd be a pain to reload etc, I'd be inclined to put on the damn missile pods . My decision might be totally different if it was for a mechwarrior sim-type game, but my…
Looks good! There is something weird about it still... It feels almost like the characters' center of mass is slightly off balance if you see what I mean. I kindof gives me that strange feeling I also have with the ragdoll sequences in recent CG movies like Spiderman, Harry Potter and most obviously Matrix Reloaded and…
I just use a shelf set up with my buttons all on it, a reload textures script, a PSD path exporter script, a bone counter script and thats it. I don't like to customize too much because I am switching computers often. I don't reccomend using MJ Poly Tools. Seems it creates a lot of nodes that don't get connected to…
Hi guys! I created an addon that will reduce PBR material creating time to ONE second. Basicaly it makes materials for you. Just choose the directory with textures you want to use, click one button and you are done. No more repetitive joining nodes and choosing textures manually. It also provides a button to reload all…
Eurocom, the developers of GoldenEye Reloaded, Disney Universe & Dead Space Extraction have an in-house contract position available for: UI / HUD Artist at our game development studio in Derby, UK. We are looking for an artist with graphic design experience to develop console HUD and UI designs for our titles. We are…
In rig file I used Move Skin Joint tool to change position of a joint. In animation file that references the rig file, I reloaded rig file and all changes except the Moved Skin Joint have been updated. Anything I can do to refresh this change? Do I need to make the same joint adjustment in each animation file, or perhaps…
Thank you all for your replies, sorry for the delay on my end. I reached out to some other creators for the game and it turns out that the normal maps will always look messed up, like the photos above, until you publish your skin to the Steam Workshop and then reload it in game. Something weird pertaining to Rust skins I…
Save the persons keyboard shortcuts, reload the defaults. OR assign a script to a commonly used key have the script pop up some kind of error message box. "You have caused a critical failure. The planet Mars will now collide with the sun, thanks asshole" I remember someone saying something about a way to invert mouse…