Hello, we're Akupara Games (http://akuparagames.com/), an indie publisher and developer, partnered with Little Moth Studios (http://little-moth-studios.tumblr.com/), an insanely talented indie studio. We're working on the sequel to Little Moth's game Keep in Mind. The title is a psychological horror game, with an emphasis…
The robot is a cool piece, but I think it suffers from a few errors. The normal map looks really odd. A texture overlay across the whole flat is a no-no. If you want texture like this, rotate the pattern to match the flow of each surface. And consider which surfaces would get it vs. not, don't distribute it so evenly…
Looking for someone who could rig this character in Maya for use in UE5. Must include IK/FK, control rig, and facial controls for a variety of expressions. Pupils and eyelids are separate textures that should be animated through additional UV channels I created for them. I already set up the backbone for this to work in…
I am a recent graduate of Full Sail University's Game Art Bachelors Program and am looking for work. online portfolio: http://michaeltatepultro.blogspot.com/ LinkedIn: http://www.linkedin.com/in/michaeltpultro
I am looking for a low poly modeler to make a few outfits for a base character that is already modeled. If interested, please send examples of your work to kcjcamp@gmail.com. Thanks.
Hi I am a newly educated 3D artist and I am looking to do some freelance work. I am not expensive and I can do game ress characters, character sheets and a lot of other things to. Drop me a Pm or send me an Email at X_Lestath@hotmail.com My Work: 3D: Consept: T-Shirts:
I'm doing a bit of research on games that have an art style that is fairly low budget yet looks cool. A couple examples include - Patapon http://i12.photobucket.com/albums/a217/youaremykilikiller/tgs-2007-patapon-screens-2007092003.jpg and Flow http://cache.kotaku.com/assets/resources/2006/12/flowgamedev.jpg Anyone have…
Hey guys, My name is Kyle Ennis and I am a 3D Character Artist currently looking for freelance work. Skillset: Character Sculpting/Modelling - UV Unwraping - Texturing Primary Software: Zbrush - 3DS Max - Photoshop - Substance Designer/Painter - XNormal My Portfolio: http://www.kyleennis3d.com/ My…