Hi guys! I'm working on this environment idea. It's a "city" made of modulare cells above the clouds on the rock walls. Here some updates, I will detail everything when I am satisfied with layout and composition. I will use Maya, Zbrush, SubstanceDesigner. C&C welcome!
Hi! Here I finished a modular concrete Bunker Set. Thats our Test Bunker. Very basic at the moment. I plan to add some Details in the Engine when we use it in game. Rendered in Marmoset.
Hey there, thanks for the comments. There are around 6 unique buildings, and the rest will be made modular, to fill in the gaps I guess. However, yeah even the unique buildings do share some of the same components and textures, to save time.
You can also sell entire games with source, PBR shaders, voxel cone tracing lighting model, or modular pieces for an entire environment, basically anything you'd want or could add to a game or game engine.
Currently in crunch on the game for showing at BitSummit2015, but thought I'd share these. Comments welcome as always * :D (modular NPC system) (Plants, backgrounds & some spot effects get added in game. This is a tilemap) (A map from the game)
Better than yet another "modular level construction" thesis. Dunno how aware you are but a lot of courses make every student produce a thesis of some description, and in many fields such as this there's just not much new to do.
great job modelling everything, as i am new to Sub div. modelling and Texturing. I was wondering a couple of questions. What tools beside a 3D program and Photoshop are you using? And are you working modular wise?
I prefer the clean version, but I guess it breaks it up. Lovely work!! Did you build this entirely in max/maya then import into CE3, or did you construct it out of modular pieces in CE3? ( if that makes sense :/ )
Hi! I added/fixed a few things and made a modular asset pack for unity asset store out of it (scene is included as well). Asset Store Link: http://u3d.as/85N New Webplayer, Try it! : LINK
Lots of tiling textures and clever segregation of detail with 'division' pieces, as well being modular in general. I know, I'm throwing out alot of Technical jargon at you, but the PC wiki should have you covered.