Hi, I have a small company and make 4D rides for motion simulators. For my next project i need a high level of detail Chinese dragon. This isn't for a game engine but for rendering. What i need: -Must be very detailed -Inside of the mouth, teeth, tongue, must be modeled aswell. -In straight pose for rigging -It's intended…
Hello I am from N Logic Studios and we are looking for an environmental artist to help us on our project. Applicants must have previous work experience creating environmental models. RESPONSIBILITIES INCLUDE: Creating dynamic, visually pleasing low and high poly models Texturing real-time environments and objects in line…
We are a new studio looking for a part time illustration intern. You will be in charge of developing concepts from start to finish. Illustrations will include everything from weapons to game assets to game characters. A monetary bonus will be given to a hard working individual who meets their deadlines on time. After the…
I am looking for a specific image that was posted on polycount a while back, it was either a .gif or a really large image of a parody on "how to make a cube" I cant find it anywhere, but it was hilarious.
Hey there! My name is David Valentine and the small indie company I represent is looking for a freelance artist to create a rigged 3D character in the style of Riot Game's Valorant's 3D character design. We are looking for this to be done in a fairly short time frame. Please contact me at int_light@outlook.com if you are…
Just a minor crit, the area around where the hoodie wraps around the neck doesn't have a feel of tension due to a lack of wrinkles in general around the loops and the general area. In contrast to what someone else said I think you actually need to up the contrast in lets say again the hoodie area so that it's easier to…
Hi! Its my first time posting here so sorry for any format issues. Anyways, to the point of the post. Just a quick background, I studied Games Design at University for 3 years and one of my classes was 3D. I have been using 3DS Max for 3 years and although I have made some models and environments I am happy with, I feel…
IMHO you're still skipping on the most basic step of troubleshooting which is to provide a practical case of what you're having an issue with, for people to have a look. And as the person having the issue, there's no way for you to know that a certain solution (in this case, buying some other lens) is actually worth…
Hi! My name is Kevin. I am currently looking to freelance as a 2D character concept artist/illustrator. I have been working alongside various game developers for about 3 years now as a concept artist, character designer, and promotional artist. You can find more of my work here: https://www.artstation.com/stoan If you have…