The rhino knight shows some potential right now, but it's not really living up to it at the moment. The biggest problem IMO is that he's pretty much all gray/brownish with very little color and material variation, so you should look into pushing the different materials a lot further. You could take a look at some of the…
Killer work, man. That environment piece looks amazing! I’ve been looking for a 3D artist with your skill set for an upcoming project—I’d love to work with you. Sent you a connection request on ArtStation!
Hello there We are looking for someone with experience cutting miniatures for STLs and 3D printing. If you have experience, please send me some examples (uploaded to GDrive or somewhere else they can be accessed) of examples of the work you have cut before and the prices you would do each cut for please! Long term work for…
I'm still pretty new to Mari and I was wondering why my image looks so bad whatever file type I try jpeg, tiff, Targa, psd, exr they all look terrible and I don't know why? my channel is 32bit float, 8k
These are both great looking stylistically, but you have some inefficiencies such as too many edge loops and the second character has 1 too much texture sheet. Only model out and keep edge loops that benefit and define the silhouette. Try removing some edge loops and if they do not affect the overall silhouette of it, then…
First character looks confusing to me . Shoulders looks like its her back and shes looking over her back[adding some indication of clavicle or pit of the neck should fix that ] + her pants are eating her body .If you are up for concept artist everything should be clear so other can work of your designs if just…
Hey! I've been in the industry as a character artist for nearly 5 years, and am currently looking for a new role! I'm looking for freelance contracts as my schedule is free soon, but I'm always open to an in house role as well. Please checkout my work here : www.curtad.com Regards, Adam Curtis
Hi, I am a solo Unity developer who has 5+ years of experience with two launched titles. I am looking for an artist who thinks they can tackle "out-of-bounds" environment modeling. The goal of this task is to provide enough background modeling so that the player can never break immersion while in-bounds. This task also…
Hey everyone! If you have some spare time I'd appreciated if you take a look on this animation and leave feedback. https://syncsketch.com/sketch/a3ff7af860ba/ Thank you