[ QUOTE ] let the old stuff rest in peace, the emulators are already here for those who really want that sort of thing. [/ QUOTE ] Have you tried emulating any of the CD based systems? I don't know about the gamecube, but emulation on the PSX has always been a total headache and I don't know if there's even anything…
Texture flats are the only real way to crit the textures in this case, from what I can see your diffuse is weak and your spec almost looks like you used a solid grey sheet for it or a simple greyscale of the diffuse. Your boots look like concrete and the normal map looks very bloby on the shoulders and neck. I can't crit…
Thanks Bobo. Those are some great suggestions, and I see what you mean about the "best" section. I really did include every piece in the portfolio because I thought that the piece was either very good, or that it showed a particular strength. The "best" section pretty much defeates the purpose of having carefully selected…
Costco is a good company. They deal with bulk purchases, so they get better deals, then sell it to their members at cost. Supposedly they have an excellent return policy also. My brother has had a 360 for about a year and a half now, and his just started getting the full ring of red (4). He reset it as they suggest and was…
Your modeling and texturing is pretty solid but your environment skills could use some improvement. You included some great reference but a couple of things working against you. Take a look at this breakdown: The big thing I notice is that all of your reference is daytime but your scene is nighttime, might be necessary to…
We are hiring (Cambridge, UK)!! http://www.runescape.com/ http://www.jagex.com/careers/jobs/ [ame="https://www.youtube.com/watch?v=ajz5Poh_giI&feature=BFa&list=UUGpr8LIrdwrEak3GuZLQPwg"]RuneScape Cinematic Trailer - YouTube[/ame] We are looking for experienced character and environment artists to help bring Runescape into…
So, I finally get to say that the game I have been working on at the Army Game Studio (America's Army Proving Grounds) comes out of beta. To celebrate, I figured I'd just leave a bunch of images here on the forums. Our environment art team is anywhere from 3 to 10 people at a time in our studio. We work on other various…
I'm working on an art test right now which asks me to model Three props from reference using: "Polygon Limit: 500 triangles (combined) Texture Limit: 2 1024x1024 texture sets (or equivalent texture space) including seperate diffuse, normal, and specular. Note that since these objects can be close to the viewer, please…
Hi! I've finally managed to gain the courage to try and take on Zbrush, but I'm having a little problem that I can't really find anywhere else online, including at Pixologic's forums. Basically, whenever I zoom in close to a mesh, created as a tool in draw mode (even if the mesh isn't subdivided), and I translate the…