Hi, Im having a really annoying issue with maya's export. it's either exporting an empty file (though its still a 2mb rather than 0) or if i try to export a binded mesh, it'll only send the rig. Any ideas what could be causing this? i've tried both 2016 and 2014/2015 fbx. It's a bit urgent that i fix it as the person who…
Hey I've been using Maya 2017 for the last couple months or so and usually what I've been doing is just going down to Maya 2016 in order to use GoZ with Zbrush. Is there an alternative method using only Maya 2017? Should I just use Maya 2016 until something fabulous happens in 2017? I'm just trying to get an idea here…
Man, I can't stress enough how much faster Max 2012 is for me than 2010. Doing anything with alot of objects is orders of magnitude faster in 2012 vs. 2010. Is night and day difference. I hope 2013 is even faster yet.
I agree, we are still using 2012 at work even though we are on subscription. But 2014 is more like Service Pack 2 for 2012. The first service pack was 2013... heh.
Trying to import from PhotoShop CS6, already made my UV map. Trying to export to Maya 2014-2016 either one. My Static mesh is not showing UV map image? but instead just showing the mesh? where did i mess up at? I enclosed 3 images in a zip file, of screen shots of Maya and Photoshop. Thanks for the help!
Some random screenshot mostly from 3ds Max showcasing some of the asset creation on Create. As a lead, I was responsible for making some of the props but mostly i did the layouts on these dioramas. Props were done by my team of super talented artists: Josh, Udell and Logan. It was very tricky and super interesting to make…