Hi everyone! Project done to study low-poly modeling and hand-painted textures for games. + Based on the awesome concept art by Studio Mouette & Bee And Bird Animation Studios. https://www.artstation.com/artwork/XgnDn + Hi-res image and breakdowns here: http://rodrigopixel.com.br/project/handpaint-scene-lowpoly/…
Working on Alumon from Battle Chasers ! Still a WIP Thread : http://polycount.com/discussion/174222/garrison-battle-chasers-fan-art-hand-painted#latest https://us.v-cdn.net/5021068/uploads/editor/7h/xjuo16in9pb7.jpg [This post has been moderated. Larger than 1000 pixels. Please read the first post, top of each page]
First time posting here, long time lurking.. I'm only modeling since a year, so I was always a bit too shy to post here. I'm currently working on a radio inspired by the old Patrolman radios. I'm doing a new and a very old/broken version, this one is the broken one. it's still a WIP. modeled with 3DS Max, painted with…
Finishing off the quick little 'Last gen' to PBR project I was working on with this last piece. My goal, first of all, was to update the textures for PBR. Secondly to practice posing, as I feel this aspect has been pretty weak in my previous work. And with that came basic rigging and skinweighting. (QuickRig in this case…
[This post has been moderated. Larger than 1000 pixels, PNG format. Please read the first post, top of each page] Modular space station environment created in Unreal Engine 4 based on concept designs by Toph Gorham. All textures in this scene are tiling; with the exception of a few decals and outer space matte painting.…
I'm modeling and texturing a bunch of lowrez game assets for my portfolio. I'm using a 10 year old machine so until I make some money and upgrade I'll be steady hand painting my textures. Here is a sketch over the model https://us.v-cdn.net/5021068/uploads/editor/sm/d47djd6c3xdg.jpg [This post has been moderated. Over 1000…
Hello polycounters! Maybe some of you still remember me haha. I haven't posted in a while, but I am still always coming on and enjoying everyones work here. I finally found some free time to work on a substance at home and made some worn painted wooden boards. Fully procedural and rendered in marmoset toolbag. For more and…
[This post has been moderated. Larger than 1000 pixels. More than one embed. Please read the first post, top of each page] Hello! This is a character based on Frank Liu work. I tried to mix hand paint with realistic character. Hope you like it!…
[This post has been moderated. Please read the first post, top of each page] Hey Guys! Tons of inspirational stuff here as always. I've not posted for ages, I havent been able to get as much personal work done as I'd like this year and what l do start rarely gets finished. Unfortunately the game I'd spent almost three…