Small Update on my Xnormal Tool for max :) Previously ON "XNormal tool"!https://dl.dropbox.com/u/167380/XnormalChecker.png Changed a few things: rather than baking 1 big list of xml files, it bakes 1 file at a time. This allows me to catch Xnormal "crashing" and keep the baking of other stuff. (with a nice message tellnig…
Cool, I'd like to use a couple of these tools and have some questions. 1. Does the quad edge connect work on a quad with only 4 verts, or does it need to have the incoming edges to connect to? I'd really like to select a quad and have a script create the splits for optimizing edge flow on sub-d, I guess there would need to…
Hi, I'm not sure if this is even needed at this point, but a colleague of mine wrote me a script a while ago that does the clicking for you. macroScript Macro9 category:"Scripts That I Frequently Use" toolTip:"Smart Stitch"( global globDialogTitle = "Stitch Tool" global globDialogButton = "OK" function closeStitchTool = (…
Here is a little tool i made for PhotoShop that should make working with PBR materials easier in PhotoShop. psMaskSync What it does, is take the layerSet mask of the currently selected layerSet and copy it too all layerSets with the same name. I find this usefull for working with a PBR workflow in PhotoShop, since i work…
so Vresu send me a sample SWF file which was unfortunately compiled in AVSM1 (Actionscript 1 or 2 movie), fortunately I was able to parse it with a workaround. It shows 9 different animations of a monster. unity screenshot with flash movie: There is no tween state yet which means some objects appear double even though they…
thanks for all the reponse, really helpful tips. @renderHJS: I'll check out the possibilities of the listview. About the ChannelID, is it possible to check what Channels are used in the object? is it often just going from 1-4? If it is just 1-4 are people not going to be restricted? @perna: thanks, I looked it up and found…
Hey thanks Chris :p Means a lot to me ^^! Yeah basically every thing that is checked in the global setting panel, will be baked all with the same process. Kwramm > The options rollout use the default xNormal settings. And in order to prevent cluttering the window into a massive Mess, I've made it react like Zbrush : only 1…
a series of little documentation pics I created while working on a stage3D (AS3 / AIR on Android/ iOs). Its a tank game like battle city. I did manage to write an export option for sparrow / starling for their bitmap font and sprite sheet in shoebox. A font test For a collision detection I was trying out some ideas I drew…
yes and its to slow for what I needed. With stage 3d there seems to be a new run with shaders on screen space that you can use and or pixel bender 3d filters that seem to run at good performance. But I haven't looked into those yet. Btw. also flash related, this weekend is GameJam, I prepared this prototype of Adobe AIR…
@arrangemonk I am having trouble running your tool. When I double click or drop an image onto ImageProcessor.exe, I get: The image format is unrecognized. at MS.Internal.HRESULT.Check(Int32 hr) at System.Windows.Media.Imaging.BitmapSource.UpdateCachedSettings() at…