Ror & Poop - both very well said. I understand that the game industry has always had to conform and deal with new tech, Ror, but how many small developers have you see churn out Doom3 quality titles? I'm the only artist that works on props/enviornment art here, so it's a bit more difficult for me. Poop - you're defineatly…
This is a follow up to the thread I started in the 2D and 3D discussion thread. Thanks for all the good information everyone has provided, it's been very helpful and motivating. Hi I'm currently targeting a company that is developing Nintendo DS games and this is what I'm making to show them. It's an M1 abrams, and it's…
I have been playing around with unreal ed trying to to make volume lights and searched the net for this but I haven't found a tutorial that describes how to make volume lights in unreal ed. Is this possible? What's a good way of doing this? I'm playing around with the lighting and trying to add fog to this dungeon at the…
Odd, widescreen monitors in my experience haven't prevented a game from launching. Unless the monitoe doesn't support 1024x768, the typical default of games these days. Battlefield 2 requires command line switches to run at widescreen. WoW for me just worked when I changed the resolution in game.…
thanks for your comments Etienne greatly appreciated. I will try to improve my work in that deapartment. I am beginning to understand that sloppy things like that are what sometimes detract from work being good or bad. Er Sye you got some great ideas i can see from your last post.I like those pics you put up especially the…
[ QUOTE ] ....speed tree is not a program to allow you to create trees for your game more easily, its a program to allow you to select from a library of pre made trees and adjust a few sliders..." [/ QUOTE ] That made sense, right?....... In the perfect world, every enviornment artist wants to make their own work. You will…
thanks all! the first day of work was today and i'm happy with it. it's a nice place and the people are super cool. Adam- best of luck to you. i'm not really in a position yet to give any sort of reccomendation, but if i get an opportunity, i'll give you a good mention. pogo & Jkim3-- thanks! I can't really talk about what…
Well I'm back to work on a portfolio for this type of work and I'm wondering how studios make textures for environments for these two platforms. Is the the development for the PSP similar to the PS2? I'm wondering because I have read tutorials that explained that the PS2 had very little texture memory but you could layer…
Thanks guys.. i guess i should have clarified that this wont be a playable map... The class professor said she gives 2 craps about level design... she just wants us to create "Beautiful and Interesting" spaces and worlds. flaagan and iflingpoo, thanks for your imput.. I guess i'm sticking a bit too low on the chain…
Hello we are in need a 3d artist who can do a 3d animation video.This is a startup project in 3d which we need to get developed.But for this 3d animation video project we have chosen 3 sample video qualities.Freelancers need to estimate the cost for per quality video based on these 3 sample given videos as out video…