Date: 12 November 2013 Status: OPEN Project: Folk Tale ( Steam Early Access ) Developer: Games Foundry Freelance Position: 3D Environment Artist / Texture Artist Skills Required: 3D Modelling Hand-Painted Texturing ( Diffuse, Spec, Emissive, No Normals ) Your portfolio must demonstrate hand-painted assets. Strong texturing…
[video=vimeo;56144113]https://vimeo.com/56144113[/video] In this showreel I showcase my skills in Python and PyQt4 using 3 tools out of which 1.Pose It: Pose Manager for Autodesk Maya can run as docked or as floating window made can display thumbnail of stored poses. 2. Mini Me: Maya Project manager that lets the maya…
[1100$/month full-time / 7$/hour part-time] [Remote only] [portfolio: https://www.artstation.com/eugenethemodeler ] Hello, my name is Eugene. Over the past six months, I have devoted time and energy for building a portfolio and enter the gamedev. I have six months of professional experience and several freelance orders. My…
For sure! Its kind of funny you say that though, my GF works in VFX as well and she (at the request of her vfx house) was going through the same process of checking out Substance Designer for that line of work. Since they use Nuke heavily and pretty much anything from the Foundry, Substance Designer looked appealing at…
For those interested, here is the digital foundry comparison of the Wii U and the XBox 360 versions: http://www.eurogamer.net/articles/digitalfoundry-black-ops-2-wii-u-face-off (Summary for those too lazy to load the link :P) "Call of Duty: Black Ops 2 on Wii U - the Digital Foundry verdict Speaking to a developer the…
Grew up outside of Baltimore, moved to Pittsburgh for school and stayed for a bit after working for a medical simulations company, and then just a few months ago packed up and moved here to L.A. to look for games related work. It has payed off already, as I've gotten a cool opportunity almost right off the bat with The…
Technically, commercial use is ok if its specifically for steam workshop items. Same thing with the $99 3d coat license on steam, and previously the substance designer ones (though they changed that with their new indie licensing, which is awesome). As far as comparing it to LT, Modo SE is more feature rich and carries a…
Hi Everyone, We're a small indie collaboration studio working on our PC/Mac title "Folk Tale". We wanted to share some of the initial progress with fellow polycounters. Here's the description taken from our website: Dive into the comedy-fantasy world of Folk Tale and lead your illiterate subjects to greatness, in spite of…
I do hope the Foundry does not go the same direction. We are starting to add Modo a replacement to Autodesk Maya and Max. Paying 5k usd for a new license is just too steep in my books. Modo's about 1/3 the price. This is why having a monopoly on anything is never a good thing. It tends to lead to abusive business models.…
To me you can break this down into two specific examples: A. Teaching a method What I dont think is particularly useful is when people ask for very specific thingss like "I need a tutorial to model rocks" or "I need a tutorial to paint wood" or "how do i bake a normal map for <insert oddly specific item>". These sort of…