Probably the boundary for the pen/touching sensing area. Either the blank area on the right is for scrolling touch gestures, or a place to rest your wrist when drawing so as to not throw off the touch sensing. Very likely Wacom's extensive amount of patents related to tablet technology, along with entrenched brand…
@electricsauce Maya has a mirror geometry feature other than duplicate special, but duplicate special should no longer flip normals; I think it was fixed in Maya 2014 or 2013. Maya's modeling efficiency comes largely from it's patented marking menus. But strangely it seems most paid tutorials rarely use the marking menus.…
isn't it just compute a grid of points (center of the voxel) if the point is inside the sphere (it's distance from the center is less than the radius) create the voxel else don't .
Hey, guys. I recently had to make a low poly bandana out of a cloth simulation. I spent a while scratching my head at how I was going to retopologize and bake something that was folding over itself with tons of wrinkles, before I came up with this method. Hope it helps someone else out there. Software used: Maya, XNormal
Kind sir, I have exactly what you need. Both of my hands are shot because I did gymnastics when I was younger coupled with unholy work hours later in life. Take your pen and say goodbye to the two little buttons on the side. In fact you can just rip them out. Take a roll of bicycle or racket grip tape and wrap round the…
Basically I just want the mesh that I am retopoing to appear only quads instead of having that triangulated look on the mesh after applying the material to the mesh with "wireframe" ticked on the material editor in Max 2014. I can't seem to find a menu to get rid of the triangulated look on the mesh. I'm working with the…
I'm making a zsphere base mesh to sculpt on and i got this weird problem with a zsphere that is not connected to anything, is this something ordinary that i stumbled upon or is is a glitch? Its really strange because ( im not a pro by any means ) i've done some digging around google and i learned that there are "magnet"…
Ok so it is obvious that perforce is not working for our studio. We tried setting it up by the movies on the perforce website but that gives constant issues. Each line of c++ code that is added to the engine breaks the game after upload. Are there any teams that work successfull with perforce and can they help a guy in…
Yeah the skylight/HDRI strength needs to be relative to the skylight strength, I've heard a ~4:1 ratio is normally suggested, but probably depends a lot on the particular HDRI being used. Using real world values can sometimes cause artifacts with other features like Lumen having black spots or a grid artifact, I think this…
Hey folks. Thinking about making another animal based helmet as there is still some time left. Its based of the village banner where my grandfather lived. There have been wolfes around at least that whats my grandfather told me, have never seen one myself then again was there only for summer vacations and would not wander…