Hello! I'm with a group called Captilight and we are currently seeking an experienced 3D Modeler, Concept Artist, and Texture/Material Artist to work on our upcoming rev share project, codenamed, "Gates." We are currently using Unreal and finishing up a prototype. Our goal is to get a demo to show off to get the team…
Hi, Onami Games is currently a very small team of 2 active developers (1 programmer and 1 3D generalist) working on a 3D action role-playing game. We have been working for the past year on creating the core foundation for the game, pulling together all of the game elements we need to build out levels for the final game. We…
Hey guys I wanna say that concepting and 2D is not really my thing or what I'm aiming for but I decided to integrate my studies with some concept art drawing to gain more basic knowledge and to improve my texturing skills. I would love to get some critique to improve in future works! This took around 1 hour This took 30…
Hi everyone I started modelling over a year now and to be honest I find it hard to model from reference or concept art. Being a lurker for a long time now I decided to ask for some tips. My question is actually plain and simple: Can you guys give me some tips on how to efficiently model from concept art or reference…
There is no doubt that the images on your portfolio are all very well polished and would work extremely well in a pre-production and/or concept art environment. My only advice would be to cover all your bases and also show what you can do with quick thumbnails and looser sketches - basically, less polished "concepts",…
We really happy to be announcing today the winners to Polycount's first ever all-2D contest: Unreal Tournament Master Challenge: Concept Art. As a reminder, the winners of this contest have won the following prizes: Epic Games prizes All entries that Epic chooses as a winner will receive a round of feedback from Chris…
NOTE - found some good folks for this, please no longer reply! I'm looking for a concept artist to help develop a fleet of unique space ships and other sci fi elements. The space ships will be designed for 3d printing - grayscale sketches with a medium amount of detail needed, with the goal being ideation and exploration…
Greetings polycounters! I'm in a bit of a dilemma, and I wanted to hear your take on it. I currently consider myself a 3D artist (Mostly props, buildings, with a bit of environments) and I am currently unemployed. To add to the problem, circumstances mean that I can't work on-site anywhere and that remote-work is my only…
Howdy! I'm currently building a character concept art portfolio and I would really appreciate some honest feedback, if anyone of you got the time. My end goal is to freelance. I do have plenty of experience in the industry, just not as a concept artist. What do you think I'm doing right? What do you think I'm doing wrong?…
Hi community, I dont play abbadon but he is awesome to make nice concepts. So I started today with a lance or sword I dont know thats for u to decide. In this thread I will post all my Abbadon concepts. http://youtu.be/BAF02SvmW84 (Making of) And: I'm always looking for colab just contact me if u want to model smth. Pls…