Hello Whats the current best automatic retopology tool/feature in some software? Im currently using automatic retopology in Zbrush. I also use the decimation master in zbrush (all Zbrush 4R6) Is there any tool that automatically produces better results then Zbrush 4R6? (a lot softwwares (like Mod for exampel etc.) have…
The challenge is over and the finished entries have been submitted for the Polycount 'Beat-Em-Up' Challenge. Head on in to the voting thread to cast your vote who you think won our Beat-Em-Up environment challenge! The poll closes Friday, October 29th 2010!
Greetings all, I'm looking for ideas on how best to achieve a tiled roof shingle texture for the pictured roof. The unwrap is just a first attempt at figuring how how best to go about it. Any ideas or suggestions you might have would be most welcome! See pictured Cheers~
Hi, I'm currently working and living in London and am looking at what the best options are for a 3D Animation MA. I hear a lot about Bournemouth University but unfortunately cant travel there. Does anyone have any knowledge on what are the best/better courses in the London area? Thanks in advance for any advice.
Hi, I was wondering what the polycount community thought, regarding how to go about learning animation. - What are the best tutorials/books you have encountered? - What's the best advice for a beginner to hear? - What are some good acting/body language resources that are good and relevant for an animator? Thanks :D
Currently working on presentations for a workshop set. This is definitely my weak point so I thought it would be interesting to see what everyone's consensus was on the best presentations in the workshop. Please post a couple links to authors/sets who you think do the best job. And maybe a description of what you think the…
The most visually impressive game I have ever seen is ICO on the PS2. And knowing the limitations of that aging beast I have to doff my cap to not only the artists who produced the art, but the art director who had the vision and the ability to tie it all together, and the code monkeys who made the beast sing. But do…
Decided to start doing really stylized animation targeted work, and also I'm gonna stay in zbrush for a while until I feel like I have a couple of projects which I'd like to take to a final polished stage. Anyway this is Winston from the Disney short-film 'Feast' CC is always welcome!
I have been using Mudbox for extracting my normal maps from high poly models before I learnt zbrush.I have also heard of xnormal,topogun as well.Some artist also use Maya to extract their normal map as they feel it gives better results than other apps. I am thinking xnormal is the way to go to get the best quality normal…
My question is really simple. What it's the best way to make a unique stone wall ? I know 3 way : - Make a tileable texture on the flat wall. - Make a tileable texture and extrude some stone. - Make 2/3 unique stone and put together to make a wall. Here I have used the last way. I made 3 unique stone and I put together to…