Hello
Whats the current best automatic retopology tool/feature in some software?
Im currently using automatic retopology in Zbrush. I also use the decimation master in zbrush (all Zbrush 4R6)
Is there any tool that automatically produces better results then Zbrush 4R6? (a lot softwwares (like Mod for exampel etc.) have automatic retopology tools so i guess there must be one that has the best results...?
Replies
That said, I usually wouldn't use automatic topology for most final game-ready assets (except things like rocks, etc.) let alone animation-ready character topology. Especially for hard surface it usually introduces a lot of superfluous loops and is quicker to do by hand.
Blender's plugin Retopoflow for me is the best solution these days, no matter what retopology required, organic or hard-surf. Tools are easy to use, very flexible and they're working together very seamlessly