Draw as often as you can from life, reference and from your head. I draw on the train to work every day and I really feel like it has helped a lot. So even if I can't squeeze it in at any other time, at least I have a good 45-60 mins of 'life drawing' everyday. It's all goooood!
Hrm. Its still not right. How do I keep the local rotation of a wired or constrained object? As in y might be at a 45 degree angle on the master, while the y on the bone is 90 degrees. Also not at the same exact pivot spot in the world. So it doesn't use the local axis of the master object (bip) overwriting the local axis…
FUUCK i saw that. its like the skull took a 45 caliber blast to the back of the head. actually i think whoever did it put like 2 or 3 TNT blocks because thats a really tall hole. oh well. im ready for a total purge anyway. and a whitelist! by the way, whos running the PC minecraft server?
Hi.I forgot to post one more pic...I have some meshes too,that I made when I made the texture. I will use extrusions and 45 degree angles on the environment pieces.The props are a good question at the moment :D Yeah, the lighting will be real time. The texture atlas will change and I will add more things to it later.
the first company i worked in had one guy entering games with 45, he worked as a graphics designer for years and wanted a change, he did an ace job working on the environment tilesystem, setting up workflows for lighting and overall colormoods and creating the userinterface. so no, you can't be too old if you are…
Well Zbrush really eats up ram, try upgrading to 4 or 8 gigs, you can easily find a 8 gig kit for under $45. It's really easy to install, even if you don't know much about computers. In the task manager, how much ram does it say is being used when working in Zbrush?
I tried to go loose with this one without being indecipherable. I figure each brick would be separated by a season or generation of technology as Liandri combatants never get too old. Devestation, for example, was brand new during UC2. [Edit: Timestamping doesn't appear to work for links. 14:45 for Devastation, or just…
Still getting some pretty harsh waviness. I went off of EQ's example of the 24-sided cylinder. I am going to try the 45 degree bevel now. I included my map baking options to see if I have anything wrong in there. You can enlarge the image to read the text in the map baking window better.
dunno i also did it always with more polies in the joint not in the direction you bend it, but seen a lot of games with it the other direction, especially with that low polycount and tested it, and it makes sense especially if you want to keep the silhouette/volumes from distance correct, a knee or ellbow from Distance is…
Yeah, and then in dragonball 2, you need to spend 45 minutes reviewing what happened in dragon ball 1. Though I think the lack of commercial breaks ruins this wonderful dramatic recap... especially when you need to review what happened before the commercial break for that 30 seconds of new stuff that happens before the…