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Re: Weekly Substance Challenge
Reply by
Soldeus
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Oct 2015
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3D Art Showcase & Critiques
It's actually quite simple. Both tile generators have the same parameters. The Top one(used as a Mask),has a 0.5 Offset, and Vertical Mask enabled.
Re: Question : The Ideal Portfolio - The Do's and Don'ts
Reply by
Del
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May 2012
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Home
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General Discussion
Check Here: http://www.thejonjones.com/2005/10/07/your-portfolio-repels-jobs Here: http://wiki.polycount.com/CategoryPortfolio and here: http://wiki.polycount.com/NateWhitePortfolioAdvice .
Re: Yeenke's Sketchbook/portfolio
Reply by
Yeenke
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Sep 2012
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Home
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3D Art Showcase & Critiques
so here is a lowpoly model with textures. i'll add character in pose/bueauty render/soon, it has 13 000 polys and one 2048x2048 texture
Re: TF2 Contribute!
Reply by
vcool
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Jan 2010
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General Discussion
Oh I did that all right, yet 0.5 crashed. Then again, it's L4D models I am talking about, which is newer than TF2.
2 results
Re: House model, Advice needed
Reply by
SHEPEIRO
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Jul 2008
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Home
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3D Art Showcase & Critiques
use a decent lighting setup, a blueish tinted sky dome (1) and a single yellowish (opposite direction on colourwheel) direction light (0.5) it looks nice
Re: WTF Happened to our Beloved Greentooth?!
Reply by
Psyk0
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Jul 2009
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General Discussion
Someone put Johnnie Cochran on the case! Oh crap, he passed away in 2005, looks like we'll have to settle this the ol' fashioned way.
Re: MGS4 + Nintendo Revolution controller revealed :O
Reply by
JKim3
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Sep 2005
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General Discussion
This is more related to MGS4 than directly about it. MGS4 might be the last one for Kojima http://www.gamespot.com/news/2005/09/17/news_6133766.html
4 results
Re: Weird ZBrush/ZSphere problerm
Reply by
WarrenM
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Dec 2011
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Technical Talk
No, that's toggled off. I have it all set at Density:3, G Radial: 8, Max Twist: 0 and Proximity: 0.5 ...
Re: UVW layout question (3dsMax)
Reply by
leechdemon
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Aug 2011
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Technical Talk
UVW Xform will let you type it in numerically; Just tell it you want 0.5 tiling in whatever axis you want it.
2 results
Re: Mass Effect 2
Reply by
Asherr
·
Feb 2010
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General Discussion
Bioware explains about Mordin and the ending sequence. http://social.bioware.com/forum/1/topic/105/index/1117936&lf=8
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