I'm trying to get my onDeath Mesh in-game and I've been using, pretty much, copied Cicada code but I noticed that it doesn't have a main death mesh when it explodes, the normal mesh stays there and some extra gibs fly out. Where as the scorpion when it explodes, makes the normal mesh (skeletal) vanish and the damage mesh…
I need help trying to input number's into the coding here is what I'm trying to do: If you press the number one it will choose a weapon. If you press the number one again it will choose another weapon. The cycle continues as you keep pressing the number one. If you guys could show me what code could make this happen that…
Hello. I am just another ordinary person, trying to show off my creations and see what you fellow players think of them. All criticizing is welcome. I look forward to seeing your work as well. This is my newest published item XM1014: Plutura (Black Stainless) USP-S: Ordinoux AWP: Code This is the most popular skin that I…
Mohammadreza Mohseni after a long time I switched back to corona for this commercial project and I am thrilled with the result.Hope you like it. Designer: Farnaz MohebzadehVisualization: Mohammadreza MohseniLocation: Nuremberg, Germany Tools: #3dsMax #Corona #Photoshop #ArionFX…
** POSITION FILLED** We’re looking for a skilled Environment Artist with a focus on stylised art to join work on an exciting new VR title. If you are self driven, with a keen eye for detail and a passion for environmental storytelling, this is the perfect new role for you. About Us @ Toast VR. We are a family owned company…
I never looked into UT3 but did quite a lot with the early Unreal, Unreal Na Pali and UT games + editors and I highly preferred them over the HL and Quake 2 tools simply because it was way more powerful and easy + fun to use. Even though the Unreal Editor was very crash friendly in the beginning it had many design friendly…
These two gentlemen are more than welcome to explore alternative paths of game development and interaction; it's good for everyone in the end. I hope they are successful at developing a new model/method of human/machine interface. I don't agree with their analysis of current games, as it seems a very overpowering ego…
I remember what the difference was, it came down to how some int and IIRC some float values were initiated (and sloppy coding) the newer AMD were using values that (due to sloppy programming) caused crashes where Intel processers weren't, I should look at earlier code to see the exact reasons why. I know it doesn't help…
I have to use freight forwarders too and Amazon adding the extra numbers at the the end of a zip code has never been an issue. Once you have the correct street address along with the zip code, your stuff should arrive where it is supposed to. For more info check this link…
OH yes, I know A. Alvarez . he is fucking genius. I was thinking about new online courses from Gnomon. Especially this one http://courses.gnomonschool.com/courses/course/character_texturing_and_shading_online But i am not sure. I am not really good for coding, at last i am not that smart for programming and coding. Is it…