@firebert: Your right, I could do this in 3ds max, especially concerning precision with placing the bolts on the girder, I wish Zbrush had some kind of co-ordinate/snap system like max but I guess it's difficult because it's a pixol/2.5D/high poly digital sculpting program - someone may be able to correct me on that. I…
Welcome to our 9th monthly unofficial Dota 2 workshop friendly competition This month we are keeping the single item style and this month of November the theme will be "Single and not crowded items" which means that you can do a single item for any hero that is NOT a Weapon or a Head piece. even if you get a slot that…
Welcome to our 10th monthly unofficial Dota 2 workshop friendly competition This month we are keeping the single item style and this month of December the theme will be "Winter is coming" which means that you can do a single item for any hero and the item need to fit the theme, what means that you can do something winter…
INDEX * WHO WE ARE LOOKING FOR * ABOUT THE GAME * PROGRESS * WHO WE ARE WHO WE ARE LOOKING FOR We are looking to have a small demo that demonstrates the core mechanics by the end of next month. We are only accepting hardworking individuals who can help the game continually move forward. * Programmer - We are looking for a…
Project name: Echo of Neghen Salle Brief description: First idea of this project was born almost a year ago, on October 14th, 2009. Ever since it has been slowly developing, as the team also grew with time. We are aiming to create a plot-driven fantasy game with more in-depth interactions and less flashy effects alike…
One thing i have to ask: why did you model the Dice holes on the Low Poly instead of just baking a Normal Map onto a Cube? They are very small details and the shading difference between normal map and low geo should barely noticeable for an item basically not seen up close. Also why do you use supporting edges on…
Hi ! Yeah clouds filters makes a lot of high-frequency noise which doesn't help to read the texture from a far point of view. It's all grainy and busy so definitely try to stay away from it. IMHO, strongest piece is the round cemetery. It reads quite well from a certain distance which is a good thing. Few critics : - Don't…
I would imagine enviroment artist jobs pay well ?? I hardly see any good enviroment artists compared to character artists ... The enviroment artist thing is wierd for me anyways .. I mean for characters it's simple you find a concept and you build the character to the best of your ability model,uv,texture,done...how do you…
No thanks. It's not a right - it's the FCC having top-down control, and bandwidth being potentially hugely mishandled: https://www.forbes.com/sites/joshsteimle/2014/05/14/am-i-the-only-techie-against-net-neutrality/#64a879b970d5 "FCC commissioner Ajit Pai that the proposed Net Neutrality plan the FCC is considering is 332…
Hey guys n girls, wanted to get your thoughts on something thats been bouncing around in my head for quite some time now. Whilst timelapses are valuable tools in and of themselves, and certainly there is absolutely no shortage of places to get that kind of information from artists & people much more skilled and…