It's great that you've spotted I missed RTS/TBS, however I have given the respondent the option to type in the 'other' box.... answers: 1.so for example the player shoots the enemy, blood squirts out or splatters walls,etc. Gore, body parts start flying off.....Not all games feature character models that can be destroyed…
Title says it all. I'm looking for a hard surface modeller for my Scifi F/TPS war game. I have the concepts, gameplay, and some of the mechanics ready, I just need someone to make some assets: weapons, vehicles, etc. Please reply if you are looking for something to do or want practice. I'll set up a kickstarter and/or…
Apply here: https://www.tesla.com/careers/job/3d-visualizationspecialist-60607 The
Role The 3D Visualization Specialist is responsible for the
creation of real-time computer generated imagery. Primary tasks will involve creating
beautiful imagery portraying our vehicles. Additional responsibilities will be to maintain…
Based on how full we thought each environment will be, we have decided to merge the derelict and wild environments so that the alternate dimension is much more unique and full, this will also simplify the gameplay and make it a more enjoyable experience. This being said here is a long due update to what is happening as far…
@ devmat: really impressive modeling and shitloads of detail. But think about what you are placing on those tanks. From an aesthetic point of view I think your Models are far too busy but this doesn't count much when the goal is to create real tanks and try to match them as close as possible. What really bothers me is that…
I've only really looked at your vehicles, so I'll concentrate on them. The meshes look like they are off to a good start. But your presentation / finishing on them is letting it down. I would not post the time it has taken you to model them, as you've not spent a lot of time on them and it kind of shows, like you've got a…
Ah, okay. I understand, and I see both of your opinions. I also think of it like this as well: Your vehicle isn't running right and you take it to a mechanic. Unfortunately for you, you can't diagnose the problem. They start giving you a laundry list of things that need to get done, you think about it and get the items…
@Chris Personally with sltrOlsson I layed out my portfolio models by the type of work I would like to be doing and cathered to the studios I would like to work at. I also looked at other pros in my field and took notes what stood on to me, the main points I took were: Vehicle/Weapon/Prop. I then did even further research…
Oh, a few How-To notes for squads: Joining Squads - Just visit the Squads tab of your spawn screen (look in the top left) and click create to make a new squad, or select and join to join someone else's. Spawning On Your Leader - To spawn on your leader select his green dot on the map in the spawn screen as if it were a…
Hi all, I'm playing around with the mid poly workflow in maya and had a question regarding the workflow from modeling to texturing to engine as I have yet to find a proper answer on this from the different tutorials I've watched. This is my software setup. In case software version matters. Alot of research I've seen is…