I couldn't really see at that res, but it looks like the fpv weapons don't have huge smoothing errors all over them anymore :P Looks really nice with all the fire effects, I'm putting this on my "looking forward to" list Question - is Extraction Point considered to be cannon according to this sequel?
Hey man, its cool if you want to do ur own interpretation of him :) I just just didn't know if you were going for that. I do like it a lot, especially the clothes. And since ur doing ur own thing , u could totally go all out on the cannon!
Dfacto (Eagle, Ripper, etc.) returns with a group of excellent concepts I'm sure you'll enjoy: The Mace Pistol ShardShield Shotgun Cannon We're still looking for next gen. artists interested in joining our group to flesh out these concepts into 3d. If your interested then drop me an email: mack@xrucifix.com
I rolled an Elf rogue, and got my ass handed to me in just about every fight for about the first third of the game. Once I got some decent gear and a bit further into my skill trees, it got better but rogues are still glass cannons - just like they are in most fantasy games.
@ Cannon, lol @ Sculptaur, sure I will make more effort to find those posts in future with bookmarking. I just find the poly count search thing is too buggy for me. I do a search to find it and it either doesn't find it or if I try a different combination there's a time limit on another search :S
It's super duper rough, but I was just hoping to get blockout proportions roughly similar. It's been a long day at work, so tomorrow I'm hoping to get the rod cannon arm mostly done on my day off. Edit: This is 3DS Max. I've never used Zbrush but starting to think I should...
This. Also bought it, as well as 3 friends during the demo days. That damn squish sound is so great. Only thing I wish was somewhat like L4D is the lighting. Its so damn dark in areas and basically impossible to see if your flashlight goes dead. Dual Hand Cannons + Hunting Shotgun = Win.
I have to agree with the sale comment, perhaps try putting something familiar in the image, a catwalk above the floor in the central area, in the background of the image (behind where the cannon is being lowered on that second tank) could give a sense of scale or a doorway somewhere. The scene is progressing well though,…
Hello! This is another tank that I did for the same project as the Aquilon-7. The tank together with the second pack of cannons and a ram contains ~ 46k trigons. I used blender to create mesh, modo for bevel backing, and 3D coat to create textures & UV. Artstation also contains more renders, shooting animations and…
I kinda have to say, PirateBay is kinda self righteous about this stuff. For example, they claim to be keeping 'old information' alive and well, while also giving an alternative download source for people who have slow internet connection and cannot resume downloads willy nilly. Which is a load of bullcrap. All free games…