Yeah I gave it a shot before posting, I wasn't able to figure out how to deal with the array I was getting containing vertex numbers, the order never seemed correct. I posted over at CGTalk too, maybe one of those guru's will have an idea.
This is what some good guy at cgTalk.com response to my request, but I haven't been able to execute it, maybe it is just a rough example. Anyway, it will be best to work with any names of objects, not just a predifined ones. I always have different parts named differently depending on the concept. (local parts =…
*hust* there are kids around here *hust* LoL, I don't mind though, nice pics and good critizism I like the drawing of the breasts from above, could be posted under almost every female model that gets posted on CGTalk EDIT: I just noticed something funny about the mesh, if you look closely at the shaded picture it almost…
Maya works fine with psd. There's even a weird sort of thing where Maya creates a PSD network with Photoshop and they work nicely together. It's pretty unnecessary though. It will display them on the model in the viewport and with shaderfx. It won't render them in mental ray, you have to save a tga for that. I'm in the…
liek! Gonna be a fun few months for me between this thread, the other civil war thread, and the Sze Jones CGWorkshop coming up later this month :D 2011 is kicking off to an epic start XD:poly124::thumbup:
I have a 350D and all the shots you see me post in the photo thread are on my 350D. The 350D has the exact same sensor as the 20D, but the 20D has a better feel, better controls(the two wheel system), a faster max shutter speed 1/8000th compared to 1/4000th than, higher ISO setting 3200 compared to 1600(you can fake it on…
Use Mental Ray, it's optimized to handle large scenes. And you can increase the memory it uses if you need to in the Processing tab of the render dialog. Change the Memory Limit to a higher number. Close other programs that may be running. Turn off "Rendered Frame Window". Actually, you know what?, just go here:…
Well I did cgtalk. I will pass on the good and bad news. Can help some if us. akeissami said: [ QUOTE ] 1. Hmm, I looked too. Never noticed it before but unfortunately it's not there which means it isn't really possible to fit into a quad menu without programming in that function with maxScript or the SDK. I'm going to…