Great work! Really good to see some complete Sci-Fi environment work. The only thing that I wanted to mention was in the 4th image down, the floor/ground panels look quite bumpy/noisy and the specular/highlight makes it a little difficult to be sure what type of material it is.
Shotgun. From now on thou shall be known as Kingmaker. With Spoon invoked you can't call MC, so you get a shunt to Euston, and thus in doing so has opened the 4th lateral. Thus, according to Davies and Hynde, I call Mornington Crescent. New Game?
Carl Sagan explains the 4th dimension (if this man were still alive, I would have his babies) A good example of something that, logically, is likely to exist, though we can't even begin to imagine how or what it is [ame] http://www.youtube.com/watch?v=Y9KT4M7kiSw[/ame]
Junkie_XL, here's one that shows how the Use Center Flyout works (not by me). [ame] http://www.youtube.com/watch?v=BeVBeRBWKAo[/ame] In order to use a vertex as your transform center, you have to change the flyout to Transform Coordinate Center. More here in the help file (see the 4th example in the Procedures section).
Hey guys, I made a script/addon for Blender 2.5 yesterday that creates a PolySphere (all quads ) and i though it might be of some use to the PC Blender users. Current version 0.1.6 *Updated on 4th March 2012* http://projects.blender.org/tracker/download.php/153/467/26250/19583/add_mesh_polysphere.py Enjoy :)
Hello I am creating a modular building. I have 6 weeks and this is the 4th week. I currently have it in UE4. I have a question with how I should go about the silhouette for the main building pieces. I used floaters but it created poor shadows. Any suggestions? Thanks! Progress so far
AlexCatMasterSupreme, besides having a killer user name, is at it again with another 'noob' challenge! Polycount user AlexCatMasterSupreme is back with the 4th monthly Noob Challenge for the Polycount community. If you're an environment artist looking to flex your muscles a bit and learn something new head on over and give…
Our new Concept art for the Aquatic Theme Dota 2 Workshop Challenge is here! Batrider the Manta Rayder! Our 2nd and 3rd Concept art for the Aquatic Theme Dota 2 Workshop Challenge is here! Clockwerk Scubawerk and Undyiving! Our 4th Concept art for the Aquatic Theme Dota 2 Workshop Challenge is here! Death PropheSea!
hey i found some images while searching on google for "head reference" it was some kind of chinese site so i didn't understand it at all but isn't the person on the first image, 4th row all the way to the left poopinmymouth? what is he doing on a chinese site i don't understand :P am i right or not?
Hey all, the new Challenge for July and August is up now!! https://polycount.com/discussion/212596/monthly-environment-art-challenge-july-august-2019-61/p1?new=1 Please head on over and get started for those of you celebrating this US 4th Holiday ;) thanks, kade