[SKETCHFAB]7ce663136f96482983d16a08c9dd818a[/SKETCHFAB] Hi there! Are you looking to publish interactive models on the web? Here are some useful resources to get you started with Sketchfab: * See awesome art on our daily updated Staff Picks gallery. * Sketchfab supports 27 file formats, and we offer a wide range of free…
Hi everyone. I really liked Cap's Colt Dragoon posted back in May and was inspired to finish my 1851 Colt Navy revolver I started a good while back. Anyway, it still has a lot of goofs I need to correct along with a few areas that need to be completed or revised. Right now it stands at 3,002 tris and has one 2048 diffuse,…
[ame=" https://www.youtube.com/watch?v=cdkoHOd9mS4"]UDK Custom Game Play through with Cinematics Part 2 Return of the Reptilians August 2011 - YouTube[/ame] Wsup I'm Ashes, 27 years old, and from Seattle. This is my baby right here, It's been in the works since UDK dropped a couple years ago. This is the framework for the…
Hey everyone, I don't post much here, more of a lurker than anything. I feel like I am missing out on something key in breaking into the industry. Back in 2016 I had about three interviews and landed a month work experience/internship at a small games studio, but since then everything has been silent. There are no art…
Hi everyone, I'm currently studying to become a character artist. I work on a lot of 3D models using Maya and sculpting with Mudbox/Zbrush. However after a few years of doing 3D, I've wanted to start gaining some traditional art skills and would like to hone them through a course/short course of some kind. The only problem…
"V"! This email was sent to Homeland Security today, so folks wouldn't panic about the big red V in the sky.. :D Below is a message from the Downtown Dallas Emergency Response Team. This is intended for information purposes only. If you have employees officed in the Downtown Dallas or surrounding area, you may wish to…
https://www.youtube.com/watch?v=qzRgV2dHKmo On this video around 27:30 Arrimus uses the so called Double smooth technique (two turbosmooth modifiers, one set to respect the smoothing groups and the other not) so you quickly and accurate give a bit of rounding to your edges which otherwise will look too sharp with the…
First post, contains wip screens from 4-27-'14 Hello guys, Wanted to post some of our progress of a school project of ours (speaking for my team). We're currently in our seccond year of IGAD (breda, Netherlands), in which we have three blocks (each ~10 weeks) to spend on a worldbuilding project. We've received a blockout…
Hello again, many thanks for all the nice words. I am very pleased with the feedback of course. I know I have areas to keep improving but I am very happy with the results, I know there are some things which were not exactly thought through, the cape might be bigger than his head yep! heh but I think in the comic world he…
For reference, here's all the sources I was pulling for research and inspiration http://www.decopix.com/LR_Cars_Gallery-Final/index.html http://twistedsifter.sifter.netdna-cdn.com/wp-content/uploads/2010/07/1938-delahaye_135-ms-torpedo-roadster-1938.jpg http://silodrome.com/wp-content/uploads/2011/03/smoothness1.jpg…