its funny he has 102 models in his devian art page, he is 24 according to his facebook page. lets say he is incredibly talented, has all the time in the world and needed 4 weeks for each model, that would take him 8 1/2 years of modeling without a break xD so what he wants to say he started with 15 1/2 all those projects?…
@McGergs - Thanks glad you are liking it! @Huntard - Cool! I can throw together an image on the source meshes and what they turn into. Overall I havent had to crank the resolution or defer to Dynamesh Master to get better results. The base wheel with the poles coming out is sitting at a Dynamesh res of 112 @ 1.3 Mill…
Seriously though, does anyone know why this is happening or have experienced it themselves? I had it happen moments ago by increasing my indirect scale from 1.2 to a whopping 1.8. Now, another light decides to blow out completely white on a medium quality build (where before it was only happening on higher quality ones).…
I like the draggable center, it's definitely easier to move it around without a 'pins' system implemented. I still can't find a use for the perspective constraints, unfortunately, when my distortion center is outside the canvas. Zooming-out makes placing lines accurately difficult, especially in angles with close axis. A…
El_PIG, the polygon count was between 15000-20000 depending on the court and the texture budget was 1.2 meg of 8bit or 4 bit textures. The Brighton court was running at 90fps though even with all the players running around. Mop, thank you! DarthRevanII, you are correct all the lighting is wrong on all the courts, the…
My cars as follows: 1990 Subaru Legacy GT Sedan - Totally not stock standard. 1992 Subaru Legacy GT Wagon - Totally stock standard. 1996 Subaru WRX RA - Extreme modifications ~ 50k spent on engine and performance whilst maintaining driveability, never raced, but extremely quick car. 2008 Subaru GT Spec B Liberty STI…
Hey guys just wanrted to share something i'd been working on as my final year project at university. when i started the project i had never done anything with houdini before so was a good experience to learn for me. features: * Proedural Fence Placement * Grass Placed By Landscape material * Procedural Border Foliage…
Hey guys making my 1st Game Character. Im used to sticking to Zbrush but I am wanting to get a job in the industry so with the guidance of some fellow artist I started making this guy. Overall I think im mostly satisfied how this is coming out, I Have learned a lot from this this guy from what to do, what not to do,…
Hi, my fellow PCer's. I've been doing some trial and error to figure this out but failed to find an answer to this lighting problem in matinee. I'm trying to get this result: [ame=" https://www.youtube.com/watch?v=B2tTv8Cft5U"]UDK Tutorial Part 133: Cinematics: Light and Sound Setup - YouTube[/ame] So what happened was…
I'm nearing the end of the semester and one of the assignments is this well endowed girl. The Concept: Heres where I'm at with the model: I'm in modo and I have begun the texturing phase.. now I'm not a very confident texturer and the concept keeps the textures very brand spanking new but I'd like to add some everyday use…