Fallout 4's' Modular Level Design Excellent tips and primer on building modular kits and environments. This one's available for free. Technical Artist Bootcamp: Shaders 101: Foundational Shader Concepts for Tech Artists Great introductory concepts for those looking to get into some shader work. It's mostly done in UE4's…
Looks like a rectangle with a material on it to me. Do you know how to Substance Designer? Almost every Substance Designer 101 tutorial starts with making bricks. That's where I'd start, then I'd learn how to make moss/vine materials, and then learn how to do vertex painting and material blending based on different…
I think what you are seeing there is a number of full-blown design concepts shopped together into one image. Basically the first step of their design process is the last step of the game concept art process -- you can watch the video here: http://www.bmw.com/com/en/insights/bmw_design/process.html edit: about other…
I think it comes more about "history". I mean, look at Montreal in the 1900. Everything was in english because they were trying to "assimilate" french people by surrounding it by english everywhere. That's why Bill 101 was made to preserve french language. That being said, I don't know if it's the reason for many people to…
Hey Paul, Im looking it over partially. Im interested in something I cant seem to find on the site.. How Long? Meaning what type of commitment is required and are there shortcuts or more direct routes? In specific, I was seeking a one year intensive program that focused on modeling and texturing. Not a school that enforces…
Awesome!!! thank you both for your critique! Super useful, All wicked good points. Reference: [ame="https://www.amazon.com/Atlas-Anatomy-Artists-Fritz-Schider/dp/0486202410/ref=sr_1_3?ie=UTF8&qid=1296120441&sr=8-3"]Eritz Schider -Atlas of Anatomy for Artists[/ame] this one was super helpful!…
It defiantly sounds like some schools are on top of their game, (but I don't live near any of them) it seems like the less a school advertises the better it is, but at the same time it makes it harder to actually find out about it. The staff at AI seemed to have the attitude of, this course is new but getting better,…
for a first model, its good. just means you're just going to get better now for some critique i think you'd be surprised how "bent" human legs are. they do not go straight up and down, entiher does the upper body. you should do some anatomy study 101, the fix up this character. the design is extremely flat and…
so can you use any midi capable guitar? If I'm going to be shelling out 400+ on a guitar I'll be pretty upset if my only choice is Squire. I've wanted a midi setup guitar for a very long time, if you can use any one you want with the game it might finally push me over the edge to buy one... The fretboard/play space looks…
I'm a hard surface modeler so probably worthwhile mentioning to take my feedback with a grain of salt... So here goes (...hastily trying to recall tafe-college level anatomy class 101) Now initially at first glance I agree, there appears in my opinion to be a number of disproportionate issues with the underlying structure…