Marketing is becoming ever more important these days. Not just for people trying to sell things (like me) but even for artists trying to get their name out there. The word "marketing" has some negative connotations for most people but if done right it can be beneficial to both parties. There's a difference between…
Hi! Looks like a mesh shading issue. Do the different parts use Autosmooth with different angle thresholds? When merged into one mesh, the settings of the active mesh would apply. You could set hard edges manually, for example along the edge of the blade.
3D Animator / Tech Artist (Freelance) Hi there. We're a vibrant, rapidly growing developer of story-driven software entertainment. Our first adventure game was very well received, and we're looking to finish up our second! As we prepare our game for market, we’re looking for the superstar visual storytellers of tomorrow to…
Hi guys, what should I do in this scenario for UV mapping? Say the model is being made for production, not games. Should I UV unwrap the high poly and texture it directly? I ask because in this case the shape of the low poly drastically differs from the high poly. And more in general I'd also like to know how UV unwrapping…
1-Also it is possible to use cage and still bake highpoly to lowpoly by their name? In SP i can't for sure, but maybe in MT ... 2-And how can i get the actual material colors created in DCC such as Blender or Max, ect. For example i set the base mesh to red, and the rounded details to yellow, but if i bake with MT it looks…
Hi! I think Subd modeling is an important skill to have. It's relevancy for a task depends on the specifics, one consideration being iteration speed/flexibility. For an organic subject, sculpting might be a more fitting way to control the vertices (however Subd modeling might be used for creating the base). Aside from the…
Indeed, reach out helpdesk@polycount.com using your Polycount email address (so we can verify it's you, and not some troll). You can see if the username is taken already by going to your profile page, then rename the URL to the name you want. For example mastapimp420 still isn't taken!
Hi. Does anyone know how to do it? Lets say I have a flat concave/convex polygon with N vertexes and I would like to project it on the surface of a mesh along some direction vector. Basically like a decal or imprint in pro-boolean. The result mesh should have the topology of the mesh on which proijection was done. Example…
Hello! After watching The Last Kingdom, Vikings Valhalla and playing a bit of AC:Valhalla I decided to do an Anglo Saxon character. Normally I do my concepting in the blockout stage of sculpting and then "concept as I go". I am by no means a concept artist but I wanted to see how far I could push my 2d skills, here is the…