Maybe hit up some of the free tutorials on digitaltutors.com. The DVD's they sell are pretty good, less of a deep coverage of everything and more of a fast functional overview. Good luck!
If you're asking about terrain for games: In XSI, you can apply a weight map to a surface, and connect a push modifier to that weight map. From the weight panel tool, you can paint the deformation onto the surface in the viewports. Easy way to do this is simply select Paint Push Tool in the properties window. With that,…
I don't see much in the anatomy that indentifies this creature as being either a swimmer nor a climber/jumper. The body structure resembles an insect more than anything. An amphibious climber/jumper would most likely have long fingers and toes for gripping branches with webbing between them for swimming and could be spread…
I use lattices (in the animation subset, delete history to remove it afterwards) often. Also, other non linear deformers are really helpful, especially the bend deformer if you have lots of pipes and stuff on your model. The sculpt polygon 'artisian' tool also comes in handy. Finally, check out the tutorial on…
Seems like this could be another Fallout 3 situation - project starts, realisation that its not working then having to redo work according to the newest tech. Although Fallout changed hands and was originally 2D isometric. Really liked Duke Nukem 3D - those digitised ladies - phwoar! Hope this doesnt come out until its…
I've been wondering if the real-time raytracing is finally capable to render the refraction on the cornea from the iris. That'd be awesome, and we could just model a concave iris and a convex cornea all the time, and it'd get refracted correctly. For example the current best eye material is in Epic's own "DigitalHuman"…
Both those bands are sweet! Thanks for the hookup. I have a few friends to show that country band to. Are you a fan of Wilco? With Nels Cline on board they are doing some wicked stuff. [ame=" https://www.youtube.com/watch?v=uz6UrYvacQk"]Wilco - Art Of Almost (Live on Letterman) - YouTube[/ame] Also this is my current…
@Digita1hound Thanks :) @mrgesy I think you're right, I've sampled the concept on the left and my screenshot on the right. Looks like I need to tweak some stuff.