Is PC gaming dying? I couldn't say, but if it is, perhaps that is the fate it deserves. I think the entire PC market could use a fresh look on how it works. With (bad) rehashed titles, copy protection that only interferes with legal users, 2-5 components you need to keep updated in order to play the newest games when they…
Ebay offers the option to bid for you up until your max amount is reached, I use that. A sniper will have to pay more than that to get it anyway, whether he bids at the beginning or end of the auction. What I'd like to see on eBay would be a bidding queue, you add a number of items to thequeue, define a max bid for each…
Hi, I am fairly new to realtime/game asset creation, although I have lots of experience as a 3D generalist for past 9 years (offline rendering). I am trying to find a streamlined workflow that would allow me to effectively produce high quality assets for UE4 as fast as possible, meaning more procedural and less manual…
Looking great. Texture came out well. I love substance painter but sometimes getting a good bake is a pain. That looks like its baking objects onto of another and its causing that artifacting. Did you seperate your mesh parts and name them accordingly for both high and low poly meshes? IE: chain_link_high, chain_link_low.…
What an accidental gem i found & want to bump. IDK if this is amazing or facepalm but. Nude Tanning, upon leaving these two woman come to the private pool area(neighborhood btw idc) i was in. I said "Hey you left the door open and walked away, (rules are to Stay safe close the door, anyway,i didnt say that filler for…
Yeah so it turns out its a combination of bad UVs and the fact that my entire mesh is a single texture set. Cuz I'm getting issues on my toes and fingers that's clearly from parts interfering with each other which requires me to separate them out. As for the face and other areas, it's just a lack of topology and bad UVs. I…
This is a great link, thanks for showing it to me. Me and my friend are in the United States, so I'm sure there's a collective accreditation list somewhere. I've personally been burned by a scam school that was accredited in the past but at some point severely dropped their standards and did not meet the accreditation…
Good luck with this. I like the concept. Like "I am Legend" the game... I wish you got to the action quicker, I understand what your trying to do (this isn't an action game....ammo conservation...etc.), but the first part of the video seemed to drag on for a bit and didn't really build to anything. Which is odd, cause you…
Sup. I always use a plane and apply my ref as a material. Here's my tips: When you make your plane that you are going to apply your ref to, make sure it doesnt have any length or width segments - this will make the wireframe of it less busy. To freeze your plane (make it unselectable) but keep the ref material showing up,…
MrHobo: thanks man! since marmoset 1 doesn't support physically based rendering yet i didn't apply the new gloss and spec rules, but i found out recently that my texture technique is very similar to what next gen is supposed to be since i prefer to have my diffuse has flat has possible without shadows or shading or AO at…