first of all thanks guys :) @danshewan: i took the name from the youngster storm comic, i guess its somewhat like a origin comic but dunno its also missing a lot, the cover just made me want to attempt a younger version of storm http://marvel.com/digitalcomics/titles/Ororo~colon~_Before_The_Storm.2005 i actually bought the…
Very cool Japhir!! I would offer you a room for the night at my place but I am up north (Friesland), so I geuss thats a big detour :P. Nice to see so many dutch people on Polycount :) . Maybe a Dutch polycount meeting isnt a bad idea! I have an Olympus camera 8mp, its a nice camera but I am not sure if its strong enough, I…
There are very very few degree programs worth their weight, 99% of them are taught by people not in the industry with old information you can readily get elsewhere on the net for free or via sites like gnomon, digitaltutors, eat3d, etc... none of the schools out there are worth $70k to $100k+ for a degree in games. It's…
this should giv you a hint to: http://www.brameulaers.com/tutorials/generic_wall_tutorial/generic_wall_tutorial.html http://wiki.polycount.com/DigitalSculpting
Thanks for reply... This is nice tutorials but I want to know more about a brush set which is helpfull to paint digitaly... Thanks again.. for share nice information !!:thumbup:
If you want to make a custom site through wordpress or whatever and need a host i'm a big fan of digitalocean.com Just FYI, all the sites i've made are hosted there. Cheap and full server control.
Thanks, I had to stop as I was getting quite frustrated with the texturing painting in Substance.. I would like to explore this more and try to make a clear difference but I don't know it if it would be worth restarting. It would be fun to try to do those completely procedurally, but I am still a n00b when it comes to…
DigitalDiletantte: thank you! you're definitely right about the pipeage. kaoticvisions: thanks! I tought the other versions were a bit too deformed, I really like this concept by Ariokh(?) but i tought i'd go for a less deforemed approach. http://www.robotvsbadger.com/wp-content/uploads/2010/07/Mancubus_by_ariokh.jpg I'm…
This looks very similar to a high cross. If so this may be of help http://www.offaly.ie/eng/Services/Heritage/Digital_Media/Archaeology_3d/ Its an Irish council website where they have made downloadable 3d scans of crosses. Its a great reference. some do not work, Durrow High cross is a good one though…
In addition to the feet, I'd say the legs themselves need a bit of rethinking. I'd look at the anatomy of an actual digitigrade animal and base it off of that, because the anatomy right now looks a bit random (just on the legs, the torso and arms look good). On the lowpoly it looks like you're fighting your baking a little…