Here is my first inspiration board. I tried to keep it somewhat limited. I could easily spend a week looking up reference, but I only have 6 weeks, so I need to get working. My big environment influences are Bladerunner, Fritz Lang's Metropolis, Republic City from Legend of Korra, and other fictional city designs based on…
Hey guys. I have been slowly running out of steam while doing my Victorian mansion so I thought it would be nice to take a short break from it and do something smaller. In the end, I've decided to make a medieval wine cellar; here's a rough block-out of it. Here's what I'm planning to do next (this is more of a note to…
Blob Jump: Is a side scrolling platformer with 30 levels planned on being made in 3 different themes (10 level with each theme). The first 12 lvls already finished. Jump the platforms and avoid the spikes to get to the next level. I am the only one right now working on this game. I will firstly publish on itch.io (THIS…
Project Extract is currently looking for a Low-Poly Modeler! While we can not pay at first, we are currently trying to obtain a position that may eventually become a full time paying job. We need to reach a further point in development in order to obtain funding. We have already spoken to several investors and received…
make your own game. The people in charge aren't game developers, they're marketing and MBA. Treat the studios you've applied to as your competitors. Our industry is in turmoil, so use that to your advantage and strike when the iron's still hot. Maybe you can get in touch with Klean, he's a streamer who's making his own…
I myself am not into trains but your effort on the trains looks great and looks like a lot of work so congrats. yuk a f@c3bo0k video but its close up-ish on some wear at the end might help : here From what i can see viewing a lot of references in an attempt to help with anything is that i see the "rust" patterning standing…
Also look for any action requiring you to hold down a mouse button while dragging (like most 3d software do for moving verts or objects) and try to get rid of it. Blender has a very clever legacy input scheme (quite unusual for people not familiar with oldschool command-centric CAD) revolving around tapping a key to…
I'm going to interject here, admitting I did not read the full banter in here. This is a far more complex issue than people like to make it out to be. Here are the facts. Guns are designed to destroy whatever they are fired at, humans included. By design, a gun is a weapon intended to kill. This is undeniable. Insurance…
Trainz and DTG Train SImulator as far as I know have their own different game engines. Trainz: A New Era onwards uses it's own scratch built 64bit engine, however I'd say Trainz 2019 onwards would be the safest option since it has the most powerful engine. You'd likely have to downgrade the model a bit though, or at least…
Hello, I was wondering if anyone here could share a good workflow for creating game animations quickly? The animations I’m working on are very niche, so I’m unable to use Mixamo or other premade assets. I’ve also tried using mocap, but the cleanup often ends up taking more time than just keyframing by hand. If anyone has…