Alright, sorry for the delay but here are the flats for the mud ground texture. Workflow for creation (approx. 4 hrs): 1. Start with basic diffuse, something with enough detail in colours to bring out the normals/specular nicely. Make sure the map is at least 2k, you can always downres it... 2. Adjust diffuse colour…
Wrote something up for ya. Will show the positions of selected object(s)/vert(s)/edge(s)/face(s), averaging their values if multiple are selected like in max: if (`window -exists xyzWindow`) deleteUI xyzWindow;window -wh 275 75 -mxb 0 -title "xyzWindow: component positions" xyzWindow;rowColumnLayout -numberOfColumns 2…
Here's a little guide for the photography aspect. I'll edit this post if I think of anything else. Let me know if you have any questions. This is all for the ideal scenario. If you don't have the budget then just apply my other advice and make due with what you've got. Camera Canon or Nikon DSLR (my personal preference) or…
I'm not so sure our industry is existing beyond its means, just beyond the means at which publishers are confident they will turn a decent profit. Publishers want the same piece of the pie so we lose out before they do. When faced with an issue of waning demand they cut back on supply. With the GFC people either have far…
For $1500, You should be able to get more than a 650m for sure. Even my 5 year old €1000 can almost keep up with that (my 4770HD is only 20% slower). I'd suggest going for a GTX660 (desktop version, not M) which is about 3 times faster than the Mac, yet costs only $150. According to…
I thought i solved the problem in setting the right lightdirections in the shader. I implemented a chaseing cam, but now i realised that if i moving my char in the positive z direction. after passing the cam in positive z space the normals for some parts are flipped. If i move my char back towards the origin and in…
@EarthQuake Thank you for putting an example together! I have some follow-up questions at the end of this reply, but they are nothing major. @pior Yeah a few features in Toolbag might just leave me wanting to always bake in it. ---- I don't want to turn this into a Toolbag vs Painter baking thread but since I am doing this…
Creasing really shouldn't add any new points to the model since it is designed to act more like a dynamic tag that you can remove or change around as needed. However there are other options in the creasing menu that could lead to the actual altercation of the model if they were used instead (like the bevel option with a…
Unfortunately I know a lot of people in this position. The market is extremely competitive right now and given the number of people that are currently unemployed it seems like if there are positions available they are more likely to go with someone that has a connection at the studio already. As for graduating students I…
Gosh, I wish I could just open up your level and click all the check boxes to activate features... You lighting only image tells us a lot of important things: 1) Your materials (textures) are too dark. As you can see, even in the brightest of lighting areas, your screen shots are almost totally black. This is NOT a…