Frog & Newt – Blender Artist Rev-Share Opportunity Starleap Media, LLC is in Month 1 of our cooperative indie studio Blender campaign, building Frog & Newt—a family-friendly 3D platformer filled with expressive puzzles, modular biomes, and heartfelt storytelling. This is a pre-funding, royalty-based opportunity for Blender…
Hello Dear friends and Artists, I am presenting to you my latest sculpt , the burrower...from the amazing concept art done by Jerad S. Marantz you can check all of his cool works here. https://www.artstation.com/jsmarantz The sculpt was made in Zbrush, later on I optimized it for unreal engine using PBR textures. I have…
Project Title: Tales Of Forgotten Heroes: Alchemist Notice: We have cleared our team structure due to our lost of funding during the COVID-19 Pandemic. We thank all who has been members of our team in the course of the year and seven months we have had funding. We have completed phase 1 of our project and as we…
Just published another small script, could b euseful for some of you too, guys. Here it is: https://gum.co/Fjhm It replaces control objects' shapes with part of a character mesh, which will deform and follow the skinned mesh and animation. You will be able to just click on the arm, for example, to select arm fk control.…
Hey all, I've recently created a tool for FX artists. It takes an image sequence and compiles it into a spritepage, alpha and all. [ame] http://www.youtube.com/watch?v=xdqos5EXWFo[/ame] You can download it at my website, here: http://www.horowitz3d.com/scripts.html I would love your feedback and/or suggestions for this…
My idea was to have something like doodle or die where you evolve the creatures and then afterwards have them "live" in some kind of 3-d world, but have the creatures be goofy 2-d animals, just like the animation. So something like this http://www.pintgames.com/free-games/20248/Draw-Your-Cartoon-Character.html or this…
Lovely concept, really like the colors. It's always hard to translate this kind of concept to something following more strict PBR rules. ^^ Here's some thoughts: - On your concept, the eye is attracted to the middle trunk with the big space between the other trees, and then nicely realize there's two focus points on the…
I saw the demo of this and it was by far the coolest thing at the show. What the article doesn't talk too much about is that all the artwork in the game is procedural. Creatures have skeletons and body part attachements that determine their animations and meshes, which give you procedural texturing options to choose from.…
Wow - I messed that title up. Ton Roosendaal is his name http://www.blendernation.com/2009/07/16/breaking-ton-roosendaal-to-receive-honorary-doctorate-today/ Anyone still use blender professionally?
Hey all, listening to metal and was inspired while reading up on chaos gods (Metal and chaos gods...the most epic things in existance) and wrote this in 8 minutes. First ever lyrics so don't judge. I know they aren't complex like scar symmetry style but whatever. All shall perish in the final hour. Creatures forged by…