I have tweaked a lot of the lighting and polishing touches for this piece and actually posted up to Artstation as I would like to drop this project and move on to more art for now :) Generally quite happy with this one and most importantly feel that I learned alot about scanning workflows and mixing scans with procedural…
I'm still in this. I burned a lot of time re-doing the material system so that I could basically turn Unreal into Substance Painter. I have master materials for the different surfaces (wood, metal, etc). This lets me use the same wood material (with slight variations) on all my wooden surfaces. All the coloring was done in…
Just be careful kiddos, often these kinds of events are a blatant scam to use your artwork for free in their marketing or products. Be careful giving anyone your 3d files, unless they pay you first.
I forgot to update this thread, but the environment is finished :) You can find the environment here on my Artstation: https://www.artstation.com/artwork/QzBKAZ I also separated the materials here: https://www.artstation.com/artwork/k4o3vz And if you're interested in my workflow, have a look at my tutorial on creating…
Well, same thing here. You don't know where to start with your battle, because you are not painting a battle scene. You are painting a background. The background in itself is sweet, but its a background. I wouldn't know where to put your battle here, because its not planned that way. You should start out different. Don't…
I would start of by learning anatomy of anything i want to learn (not a 2D artist, but when i do 3D, i collect a lot of references). Doing stylized is not easy. At it's basic, it's realism that has been distorted. To be able to pick apart something realistic and just leave the "bigger" part in. It's not as easy. So from…
Critique & Advice Welcome! I'm currently working on recreating Oscar Molin's concept of 'Mergo's Tea House' (with permission), a whimsical tea house style tavern. Original Concept: https://www.artstation.com/artwork/0l32qe I have made it through the block-out phase, and I'm currently finalizing the tiling materials for all…
Original artwork is basically combination of three patterns. At the base the weave pattern, which you can actually see if you zoom in to top left corner of the original artwork where the breakdown shot is. Second pattern is dot pattern which is basically five on dice. You can make it with tile generator where tiling is…
Hello everyone, this is my first post in this community. In this series of posts, I am hoping to document a personal
project entitled "Gallerie Nocturne". The idea was floating in my mind for many years, I am glad to
finally have the time and energy to start this project. To begin, here is the concept art of the exterior…