One of the sculpting project portfolio piece I am working on. Currently at the block out/secondary detail stage, I plan to have a game ready model for this. Original concept. This is something I took of pinterest (or maybe google, I forgot). I will look up the author to give him proper credit, but if any gentleman and lady…
Yeah, I know what you're thinking: The topology isn't even, or I need more subdivision levels... Here is my base mesh: http://gyazo.com/e33e9fbcf68f2c7d6551cbe17949c84c This is sculpting at subdivision level 6: http://gyazo.com/c64653f5ca1554b0b2234916117de765 Smooth shade is turned on, and same results for both tablet and…
Hi everyone, Im not sure this question is in the right place... if not please let me know... Im considering changing my Wacom bamboo pen i have owned for about 7-10 (ish) years, that i use primarily for modeling and sometimes sculpting; i know its not the best tablet but it really gets the job done, but at this point i…
This is my speed sculpt practice. concept by Andy Reyes https://www.artstation.com/artwork/qAb5wL my artstation http://https//www.artstation.com/artwork/rRBPY2 monsters
What is everyone's methods of starting to sculpt a human head, when watching tutorials some people say start with make a skull (a polished one) so what's everyone here's method
Heres a 10 hr sculpt. I would like to keep taking this further, haven't really gotten into any detailing yet, just trying to get my forms in place first