This might be a bit of a noobish question, but I'm a bit unclear on this. I'm looking at some materials in an Unreal3 project, and instead of having a baked specular texture (or alpha channel, etc), a lot of the speculars are generated in the material node editor, along the lines of…
Doy, that screenshot thing made me feel dumb. If I undertand the script correctly we have 2 modes, 'fullui' and 'noui', if I want r_lod 0 to activate, I can just add it as a separate line to the code and if I want it to only be active I in 'noui' mode I add it to that part of the code?
Hiya , I am an art student working towards hopefully becoming a concept artist one day. when it comes to general drawing and perspective I feel very comfortable when it comes to drawing figures and isolated objects and props such as vehicles and props etc. My main weakness has always been drawing environments and…
thank you @Fabi_G foliage is always getting iterations as I kept some areas more fleshed out than others (for the purpose of the demo), an overhaul is coming up @sketchem I think I will do a decal set specifically for building walls where they meet the ground and some debris to line up. the landscape painting and grass is…
I posted this originally on reddit but I'm posting it here too. I am working on a character rig that is driven by animated textures and I am running into problems with the layered texture node. Here's some gifs to help you understand what I'm trying to do: http://gph.is/2vBPB4S http://gph.is/2vBkCGq What I am trying to do…
and here is my piece of code. assign it to a hotkey and you're fine. with pageUp/pageDown you can toggle the level, when your mesh is in smooth preview mode. // toggle smooth mesh preview for selection // get selected mesh nodes string $sel[] = `ls -sl -dag -lf`; // set attributes for ($s in $sel) { int $v = `getAttr…
Definitely, I come across this every single day. I can code and script/automate my way through life, but most workflow things over here are engine fixes that I can not fix myself. And when I try to talk some sense into the coder/management here, there's always a huge explanation why I wouldn't want said feature and why…
Hey everyone, I’m looking to put together a small team to build a free Five Nights at Freddy’s fan game. This is an unpaid passion project for building portfolios, gaining game dev experience, and making something genuinely creepy. The Game: I am keeping the exact setting and lore under wraps to prevent the idea from being…