So here's another render, I bumped up the AA to the max settings I could. I'm using Mental Ray in Max. Textures are still WIP, I'm trying to get the look of the speckles of new car paint and not sure what to do about the tyres. [yes un-shameful promotion] EDIT: Just noticed the weird triangle shaped on the nose and in the…
So I kinda got distracted this weekend and finally made something I have been wanting to make for a while! It's not the most exciting thing to make but its really nice texturing practise, which I need. I have only touched the back and that is still wip! Also the texture normal is too strong and needs playing around with…
I finally put this sword into Skyrim game .... What do you think? Sculpture Concept Original Concepts [ame="http://www.youtube.com/watch?v=zE5HSyoouGg&feature=youtube_gdata"]Video[/ame] Ingame Pictures 1 2 3 Ingame Pictures Material Tweaking 4 5 Scabbard Wip Scabbard Preview 1 Scabbard Preview 2 Ingame Scabbard
So I've been busy working away on my rocks and general sculpting abilities! I feel I managed to get this lovely painted look that I was after. I've also been trying to practice my facial anatomy as that seemed to be a major issue I suffered from last year. So here's an early wip of a piece I've been working
Update: Ok so had a look at boosting the ambient lighting somewhat. Still could be improved I think but maybe going in the right direction. What do you think? Got a couple of shrub sized plants done too. Next big ticket is the trees which finding it bit tricky with. Might post a WIP of the branch texture for some advice.
Thank you for the answer! Cool idea. Preparing the scene took some time from me. I've been assigned some WIP textures. This is the screenshots: 0 cm: 1 cm: 1.5 cm 2 cm: This screens are showing the difference more expressive so now I can say more confidently 1 cm looks better for me too.
Hey y'all! ECT is going great actually! I'm feeling much better from the treatment. I've been mostly drawing for the past couple of weeks, and started modeling again today! I'm gonna start out small and make a simple figure. if that goes well and I complete the project, I'm hoping to do a more complicated figurine/3d…
Here is a new personal WIP I am working on. She is a silk dancer. Any of you anatomy buffs out there let me know if something is not looking right. As I was doing these renders I noticed the knees still need some love. And I haven't done any skin detail yet. Then I need to work on the costume and a base. Thanks for looking
Here is the WIP of the high poly sculpt in gif form. It is definitely the longest time I have spend making something in zbrush and I learnt a bunch from just doing this sort of work. For example compare the face mask from the start and end of the GIF; to start I just tried to sculpt everything but I found techniques to…
I finally had some more time to work on this weapon so I started with the next step texturing. This is my first time using substance painter so I had to follow a couple tutorials first. The receiver is pretty much done the whole rest is WIP. Some feedback would be great since texturing is one of my weakest sides.