But that's precisely the problem - people who just want to see "pretty stuff" have (and do go to) Artstation for that, and they can also go check out the Polycount landing page. The whole point of text+thumbnails in the actual forum is not to push the pretty stuff forward, but rather, to be completely transparent. If…
That's how I got my current title :D I've purposely been doing random shit, clicking on random NPCs, exploring every inch of the world, attacking new creatures, just to see what title/achievement it unlocks. -caseyjones
Also, further research into the lore leads me to believe the second concept isn't Noxus, but the howling fjord. Might end up without anything noxian in this and just have her stalk <random prey> atop random ominous statues, we'll see...
Well, personally I approach receiving feedback like this: 1. I don't solicit proper feedback from just anyone, generally its only a select few people who are vastly more experienced and able. It's generally never my peers, usually someone further along whose work I respect. In fact 99% of the time its a couple of people…
So! I have managed to find a programmer! My cousin's husband is a full-time programmer at Wizards of the Coast, and was full-time at Microsoft before that. He's an awesome dude, we love the same things / games, and we started meeting weekly. He's already started prototyping some basic stuff in Unity and we're going to…
Yeah, think its a good time to post my own sketchbook! Just to post some of my better works, will add scribbles and stuff what I do over week from time to time. For now, just 2d photoshop drawings (chronologic (?!)): Random Gate The Sacrifice Random Stones A Tree Neighbourhood Steinbruch (Quarry) Greetings, acapulco
Better but not good enough. You have now places with random noise and places without random noise. I cant see that it is water damage, chipped paint and so on. You have no gravity, the generic scratches are always generic, vertex color doesnt help.
That's a strange one. Aside from the random scaling issue which I've now got sorted, I've never had any issues importing or exporting with the latest version of Z. Used to get random crashes if I was trying to import something with dubious geometry.
do you know, the original meaning of decimate only means to reduce by 10%. As punishment for failure/mutiny, roman solders were split into groups of 10, and through random selection one soldier from each group was executed by the remaining 9 </random factoid>
Anyone else having the problem that Ndo is just closing? Im not getting any errors or anything, it just shurts down on random it seems. Its always connected to an action inside photoshop however, so not completly random. Using Photoshop CS4 on Windows 7 x64