I think it also comes down to the employee in the end, though practices like overtime without fair compensation (since they are salaried) no job protection for contract employees absolutely need to change. One special problem in our industry is that many workers are wilfully ignorant of the exploitation they endure on…
No one deserves to die, but if people are going to die it should only ever be fighting for truth and not a result of others lies. That private saw an atrocity enacted on civilians, if you have watched the tape its horrible. Even more so when you know the dead were innocent. Switch history a touch and they could have been…
To be honest I´m glad they went with a standard subscription + a variation of the PLEX system EVE online uses. F2P has started to piss me off to no end.. Its great if you just want to check a game or have a game to fool around in for an hour or two per week, but for a game you play alot... Its downright terrible. I would…
The next big update for ZBrush 3.5 will be made available for download on November 24. IMPORTANT NOTE: R3 HAS NOT YET BEEN MADE AVAILABLE FOR DOWNLOAD. WE WILL UPDATE THIS ANNOUNCEMENT ONCE IT IS AVAILABLE. PLEASE DO NOT CONTACT SUPPORT INQUIRING ABOUT DOWNLOAD AVAILABILITY. THANKS! ZBrush 3.5 aims to bring you creative…
Thank you much for the advice, I apologize if my post was a bit too concise. I will update it in a moment, I don't agree with all you've said but I do agree with most of it. The web page is a relic, and I didn't make it. It was made by someone else that is no longer on the team. It doesn't even reflect the real team…
I'd try to go hourly as much as possible but you could also set a price for the actual piece and then charge hourly for adjustments/changes. I generally try to break everything down to the hour because it's easy to track and work with. Locking into one price without specifying charges for reworking it can come back to bite…
I too had hurdles with the triangulation initially, but I solved it by baking it to a quad only mesh first using the "bake from multires" setting. Then I would to a regular, selected to active cageless bake using extrusion set to 0.000001m and stacking the triangulated mesh on the quad-only mesh with the normal-map, and…
I've had an unhealthy obsession with wanting to contribute to this thread. :p Over a decade of waiting to get my first greentooth in a game finally paid off - I certainly didn't account for the levels of compression the intro cutscene would have though, so it's a pretty hard one to see :# Dead Island 2 - First Cutscene…
We really happy to be announcing today the winners to Polycount's first ever all-2D contest: Unreal Tournament Master Challenge: Concept Art. As a reminder, the winners of this contest have won the following prizes: Epic Games prizes All entries that Epic chooses as a winner will receive a round of feedback from Chris…