Hey Polycount! Here is the robot I'm working on. In the next few weeks, I will finish the modelling, retopologize, texture and render it. Much pinching. Very WIP. Not wow. Thank you!
hi guys....im working on a super lowpoly mech....i want to keep the polycount as low as possible and strictly focus on texture...its still a WIP so feel free to critique away. thanks
Hi everyone, I'm currently modeling a mikoshi carriage hybrid. The high poly is not completely done yet ( I'm trying to fit a statue of a dragon on top ) but this is the majority of it. Critiques are much loved. Thanks!
Started a new project based off Laura from Street Fighter V in her battle costume. Still blocking out everything and trying to tweak the anatomy. C&C appreciated.
Hey guys, I'm just wraping up with this prop for a scene im working on, any thoughts on what i can improve with my textures? Any feedback is appreciated :D
Hi Guys! Warhammer 40k fanboy here, So I have been working on this for a while now but it is still very much a work in progress at the moment. Any Feedback will be appreciated. Thanks!
Hey Guys, currently working on a Type 14 pistol. Will paint in the missing details into the normal map the oldschool way. Please rip this thing apart with critic lol
Been working on a sci-fi Bartender. Got a base concept done and the have been working on zbrush. should've posted it earlier in the process but i would still love feedback.