Ok I now have a suuuuper rough unreal blockout! :) Playing about with some angles... I'm thinking the throne could be backlit from the moon and perched on a load of old bookcases covered in old cloth and stuff. There will also be big gaps in the old floor showing further down the tower.
You've kinda failed to distinguish these two concepts. How do males assert power in games if not through violence? Maybe i'm giving people too much credit, but i'm not thinking about sex when i play games. Maybe i don't play the kind of games you're talking about. But yeah, like your point says below, i think they're…
Rhinokey's post with a globhal Search and replace applied. [ QUOTE ] i think i'm being misunderstood on a lot of levels i am not saying that using power tools is a "bad" thing, it is just a lazy thing, it is a short cut to get around having carpenters make the houses themselves, power tools can deliver great results if you…
Im an idealist as well. But the people who go for those positions aren't the type to understand such. Here is a good correlation a psychologist gave me (in their opinion). Under different childhood circumstances, they could be sociopaths and criminals. Description of a sociopath. This by no means are all such. But it does…
Hello all! As my first post, I'd like to say that I'm a student and this is my attempt at modeling and texturing and all that jazz. Trying to wrap my head around this. I'm more of a traditional 2D artist so this 3D thing is quite difficult for me and there hasn't been anyone around to really show me how to do things…
Hey man, looks like a good start so far based on the concept. I actually worked on doom, and I didn't even recognize this as argent tower as the concept is vastly different from the final in-game level. I suppose you don't care and are just making this as the original concept has been designed, but I thought I would…
Hello everyone! This is my first post here so I am not sure I am doing this right. I been working on a scene that's partly a school project and partly a portfolio project. It's both a opportunity to make assets as well as working with environment art. All pics are from unreal. The scene is gonna look like the…
Just as a heads up for the BSP lightmap res.... its actually inverse of how you're probably thinking. So Lightmap resolution of FBX's in UDK/UE4 are determined by the pixel resolution of how you set it (ie: 32 lightmap res on an FBX = 32x32 texture resolution), however the Lightmap res on BSP defaults to 32 and gets…
I had a dream that a stray dog got into the pantry of the alley way bistro I worked and it was leaking necrotic energy, what ever that is. I sprayed it with some sort of gas and it dissolved into a black goo, I mixed baking soda into it to clean it up. I also knew that the resulting black powder could be sold on the black…
Sorry Ruz, I'm not sure if we're talking about the same thing :/ If it's the clamp that I think you mean, it stops a texture from tiling outside of 0..1 space, which will only help if your texture is being sampled near or over the edges. I believe the issue is mips, especially if malicesmash is tiling 9x9. Here's what…