Hey everyone! 👋 I’m Raúl, a passionate 3D Artist with over seven years of experience, four of those in the video game industry, creating immersive visuals and bringing creative visions to life. My journey has taken me through exciting projects in the video game industry, where I’ve contributed to beloved franchises and…
Paid Work Remote -> Dungeon zombie mobile game UI artist: 5 years exp+ Environment Artist: modelling/texturing (to make rooms like "fallout shelter") apply with portfolio + rates to Brian at : recruit@sweatychair.com ps: If you base in Sydney please also state that in your email
I’m Daniel, a soul developer working on a game, codenamed Phantom Veil, a co-op multiplayer game inspired by Zelda and built in Unreal Engine 5. The game is nearly complete and needs final polish on characters and some environmental elements. I’m looking for skilled 3D character artists to join me in making this project…
Hey! This is indeed a useful skill, and we do have lots of resources to help explain it (and many experienced artists here who do it!). An atlas is one way to do this kind of workflow, where all the UVs are contained within the 0,1 uv space. You can mirror and stack UVs to reuse space, for example to UV both left and right…
Happy New Year and a big milestone for the Bi-Monthly Environment Art Challenge as we kick off number 100 for the months of January and February! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our…
Hi all, I'm a generalist 3D art/3D animation/VFX student, just wanting to get some industry advice on where I should direct my learning or if I should specialise early on. Do concept artists by their nature get more creative agency than 3D artists? Or does it depend on the size of the studio? I love all aspects of 3D art…
Hello everyone! My name is Paula Martín López, I'm an Environment Artist with knowledge of Technical Artist both in Unity and Unreal Engine. I'm a 3D Art and 3D Environment Teacher at the Polytechnic University of Catalonia but I'm searching for a Freelance Job. The softwares I use for creating 3D art are Maya, 3DsMax,…
My Sci-Fi Helmet is on the Cover of 3D Artist this month ! I had the pleasure to write a very detailed tutorial about How to sculpt and construct a Sci-Fi Helmet using program such as Zbrush, Maya and Photoshop. The issue 84 is already available, so check It out and let me know what you think about It !…
Telltale Games is looking for a Senior Environment Concept Artist (Background / Open World Artist) to help make rad games! Check it out and apply here: https://app.jobvite.com/j?cj=osEV2fwN&s=Gamasutra