Having some issues with VRay and 3DS Max. I'm trying to work through this tutorial: http://www.digitaltutors.com/tutorial/1083-Creating-a-Photorealistic-Bedroom-in-3ds-Max Using Windows 7 64 bit, using Max 2013 He's using Vray to set up Cameras and materials, which I have no experience with. Still a little new to Max,…
Ok, my config has been put together now: Case: Fractal Design R7 Case fans: beQuiet 140mm Silent Wings 3 (3x) CPU: AMD Ryzen 9 5950X CPU Cooler: Noctua NH-D15S Mainboard: Gigabyte X570S Aorus Master GPU: Asus ROG Strix 2080 Ti (moved from current machine, probably gonna skip the RTX 3xxx-series entirely) RAM: 128 GB…
Playing on a 5/7 yr old pc, when i had time to game, luckily got into a tribe of one of the pve servers. But before that was on pvp and held my own freaking epic-ally i have to say, did however watch a lot of vids before taking the plunge, I made a two floor box with in a box with spikes surrounding it with a trick way to…
Hey Lewis, firstly thank you for replying to my post! I agree about the shadows. The crazy thing is that this was the result after I baked the lighting. I've set my Lightmap resolution of the floor piece from 128 to 256 and set it to bake again. I could also lower the intensity of some of the brightest white lights in the…
The video cards they offer on that model are still pretty shity tho, not something i would trust to be able to handle real 3d work. [ QUOTE ] The mobile version of graphic chip is completed by four memory chips with a total volume of 128 mb., which has 64- bit system bus. Thus, test platform (A8Jr) was : Intel core2 duo…
harumph and humbug. I was quite partial to the odd transformer when i was a child ... but again, like that teenage mutant twat turtle thing, it's a desperate attempt to cling to a past characterised by things seeming so much more exciting ... a time when special FX was a skill owned by a select talented few, and a rostrum…
Matrices in Maya basically suck for that exact reason (can't be resized, must have fixed size at creation). Why not use an array of vectors instead? A vector is a good match for colours. Alternatively you can just use an array of floats 3x the size of # of verts. int $numVerts = `blah`;float $colArray[3*$numVerts];for…
Hi there. I got a similar problem with some of my static meshes. For realy no obvious reason, when baking lightmaps I'm getting errors saying actors have overlapping UVs. The "Go to"-button doesn't seem to work in this case, so i first had to find out which actors cause the error. Sometimes it helped redoing the UVs in…
I quickly scanned article and watched video. Seems pretty straightforward to use and I see people with no prior windows experience finding what they seek without any problem. And that's the way it should be. File management, writing some text notes in wordpad and sending emails should have no learning curve whatsoever,…
Neavah, I think that's exactly what I've been looking for. I worked out how to create/edit a UV map, I was just looking for a method of sort of organising the UV islands before flattening the map, to prevent them being randomly scattered and broken up. This must be it, thanks a lot ;) Oh and one more thing seeing as this…