So I did not post what I did last Friday, quite an hectic day but here goes for day 92 and 93. And I am mainly going to focus on character art from now on. Day 92: Day 93:
Haven't posted in a while. Did some cleanup and added the final detailing on the skin and metal a little bit ago and have started on the low poly. I'm trying a new method for retopology and it's taking forever lol, so getting to baking is going to be a ways away. The color texture isn't exactly where I want it to be, so I…
Like said, it depends, especially for the chamfers. Do you need cuts for normal maps because of hard edges? What's more visible? How much distortion and size scale changes are you willing to deal with? Personally, I'd probably do something like this: "a" can be straightened out without any distortion, the inner and outer…
Hello peeps, I'm trying to understand how to mimic the striation detail in the curling wood. I understand the sculpting to get the larger shapes but with the small intricate striations running through one another I'm wondering if it was hand sculpted or is it possibly using an alpha or an alpha in the surface noise. If it…
Hey guys wanted to let my DALLAS polycounters know that I am meeting with " a bunch of short guys" guild to put together and outing at the Dallas Arboretum and Botanical Garden I plan for this to be a day inspiration with local 2d artist, 3d artist and photographers. I want to try to accomadate to all artist. We will be…
I very recently (just a couple of days ago,actually) got a bunch of textures and shaders just copied, watermarks removed, from here and my portfolio by a tiny studio. It really fucking sucks when you're trying to show your process and give back to the community and then get punished for it. So the days of that kind of…
[ QUOTE ] n30g3n3s1s - it's the same for any 'remake', usually. If they changed anything, the fans would NOT tolerate it. Clans who play the game in tournaments and whatnot, would raise hell over it. Don't get me wrong here though, I agree with you. There are a lot of things they can change, which would increase gameplay.…
Hi, Me and my friend Michal Mierzejewski decided to use our knowledge of scans to create scene with photogrammetry. After hours. We want to release package this month on marketplace. Still some fixes need to be done but simple question is what do you think about it? This is our first such project and we will be grateful…