Can someone please help me figure out what went wrong with my bake? I spent a long time working on this and now im stuck. I made a low poly mesh then uv mapped it. Softened and hardend edges. Then I created a cage and then created the high poly mesh and im trying to bake it and it comes out blank like this. Anyone got any…
Hi guys, I welcome any feedback on my latest reel. I was laid off from the Game Studio Nerjyzed Ent on January 10th (Martin Luther KingJr Day!) and have been working as a freelance artist since, however I am now seeking full time employment again. I'm looking for a studio that does hand held titles, and would appreciate…
Question! I've been out of the loop a bit, does the tool also come with an 'unpack'-feature? Most of my channelpacking happens through my texture software these days. However sometimes I want to go in for some quick fixes in photoshop. Each time I have to unpack the channels and then manually repack them. If your tool…
No. Whilst it would probably compile apps and some gentle games, Lion would probably crawl on it and it'd just become a headache, that's a very dated machine. The GMA 950 will run UDK but you won't have much fun with more than about 3 polygons. I'd just save up for either a Mac Mini or a new MacBook Pro, heck even an…
fucking amazing. i felt like the music could have made this scene any mood u wanted it to. this made it feel like an isolated town only filled with cowboys. put an old school rap song, it'd feel like what would be the ghetto in the future. put some fallout 3 40's style music it would feel different again!!!!! so sick!! ima…
I'd say the game art I enjoyed seeing the most in 2013 was definitely from both Bioshock:Infinite and Metro:Last Light. I also love the art from the indie game "Sir, You Are Being Hunted!" And lastly I really loved both nightFlarer and dudealan2001's entries to the VG Remix contest but I'm pretty biased here since AMA and…
Dang, I haven't played since the patch. Unfortunately I only worked on ACM up until the E3 demo TG did, so most of the level work I did doesn't exist anymore and I only managed to snag a few shots of the assets I did (in game only, no HP stuff). All this is great though. Ryan, I think some of the images on CGHub showoff…
Contacted tech support for the NAS this morning, individual who answered was extremely helpful. We went through testing steps and determined (as I'd expected) that it was a bad firmware flash. When I started giving my info for an RMA and got to my phone number, he said "Wait... where are you located?", and I said "Right…
last little one to remove any doubt you could have : a video that shows the differences between the old brother in arms and the new one http://www.gametrailers.com/player.php?type=wmv&id=10395 I'm not bashing, but they'd better stop the BS...plus the ingame video looks very good to me, they did a nice use of the unreal…
Okay so I watched the video for this in like 2004 or something? And thought, great another fucking game in the dark where I have to use a shitty flash light and eat shit. Then I see this trailer for the game and everything is different, no space ship, no crap dark everywhere lighting and the main dude has the throwing star…