Hello, I am looking for a 2D artist to create some printable game mats for my card game I am developing. I need 4 unique playable card mats, in printable quality, 8.5"x11" in size. Each mat will have a unique character, one of the 4 playable races for my game, taking part in a epic battle. Below are some examples of play…
You have mis-read my post. I was only talking about UV element selection, as you said in your original post. My point had nothing to do with the Editable Poly "select by element" mode which you reach by pressing 5. I was talking about selecting by UV element directly on a mesh. No need for the UV editor to do this in Maya,…
I like what your trying to achieve in this scene. There is alot of potential here. But I think your execution is somewhat... sloppy. I like the shapes over all, but in my option, the textures/UVs and modeling is wasteful. In an enclosed scene like this, i would put more effort into the in-game modeling and less into the…
Depending on if you want to be a game designer or level designer your focus should be slightly different. As a games designeryou'll want to learn a game engine, the basics of at least one major industry standard 3d package, several pragramming languages such as C++ / C#, and maybe scripting in a language such as python or…
My current rig is not doing well as I could hope. In 3D terms UE4 can freeze up in lag sometimes and the FPS is not great at most times. In gaming terms Rocket League at lowest everything at 1680x1050 runs at 64-30 Fps. In general I feel the problem with my current system is the GPU which is the Nvidia 545, most of my…
Recently alot more people have been streaming their work, and it's fantastic. being able to see others as they work is always a great learning experience. I thought we might do with a centralised thread for streaming discussion and to share channels. I figure also if people post in the same thread when they start…
This is looking much better! * Thanks for calling me out on saying it should be "beautiful", hah. I was being lazy and non descriptive. What I should have said was, make sure the spacing and arcs are as smooth as possible, in order to push the floaty dreamy feel. Good example: https://www.youtube.com/watch?v=0qnQqXr838E *…
Personally, I'm fed up with Windows altogether. I run XP64 and now I'm wishing Adobe programs would work with Ubuntu. If they did, I'd switch in a heartbeat. x64 will run ZB fine, as well as Maya 6.5-8.5 (32- or 64-bit). The 64bit version of Maya holds no sway over the 32bit version-- I've noticed absolutely no difference…
@Nitewalkr, Thanks for the comments :) We really try to keep as much content in the final DVD's as possible because there is always the hardcore crowd that wants to see every stroke or vert. that is pushed, but it's a very fine balancing act between the contents flow and retaining a high quality product. If we left…
Indeed, I understand that, but my point was computers have reached a certain point of fundamental-ness/basicness/intrensicness. As you've said they were not around many centuries. They didn't have the slowing down properties of their circumstantial rise at the time. Because we're also talking about a time where not a lot…