I am the Maker/Creator of a new 90-minute theatrical production aiming for a 2026/2027 AMC release. We are officially in Phase 0—there are currently zero models built, and I am recruiting a core team to build this world from the ground up. The Pipeline: * Software: Maya Exclusive (No Blender/No AI). * Character…
I don't know what the major differences are between 2017 and 2018. I know 2018 has a few small but very useful tools I like, like the circularize tool. So I generally stick with 2018, and haven't ran into a reason yet to roll back to previous versions, though I keep them installed just in case. Assuming you are using the…
I use 2012 at work and at home and don't have any issues with it. It is funny because I actually had more issues with 2011. 2013 from what I have seen and heard looks broken though. I might just skip it all together.
What am I doing in this part of the forum... It''s been too long. >__> I started a new selfportrait, I try to do one each year. altho staring at ref for ages has made me pretty blind, but I'm sure the cranium is fucked. I WOULD LOVE SOME CRITS! Especially on that part. Forget this is from reference and just say what looks…
What Are You Working On? ACeye Ai_ Alex8700 AlexCatMasterSupreme Amsterdam Hilton Hotel badmouse BertR Bill Lumbergh Biqz Bunifazzuy Cersei_Lannister codyaq2 Daven dGreenberg Edgar T Elmo Gav Fridock ivan.miya Jack M. Johnniewooker Kazperstan kmactastic LoganFeliciano Lowlet maddam Marco Splash Mathew O MeshModeler…
I'm still on Modo 601, but the files I sent you are FBX 2013 I had a friend convert it for me. I can also provide FBX 2006-2015 version of the files(if you really need it). What version of FBX does MightyBake support?
I didn't notice the absence of the SSAO, but that could be due to the 640x vid not making it obvious enough. Its nice to see it on the console side, but that vid doesn't impress me as much as id hoped. BTW when are the next gen of consoles supposed to be coming? 2010, 2011, or 2012?
2013 sucked as I basically had to give up art for programming because with my limited time, there is absolutely no way I could compete with anybody in this field. I guess 2014 will be about finding a way to make programming as enjoyable as art. 2012 was pretty cool though!
I've had this problem for quite a while. The only version of Maya that it seems to be okay on is Maya 2012 using FBX Plug in version 2012.1.1. Maya 2013/2014 crashes about every other export which is highly frustrating to say the least. Hope this helps anyone else.
Donno how useful this is to anyone else, but I really like being able to quickly toggle "live" on and off w/o having to click through lists to re-enable the previous object. Its a very simple script, might be an easier way of doing it... etc.. Basically you run the first script make the select object live. After that,…