Hi there Polycount! More info on the model at the bottom of the post: The fur cards for the arms and shoulders were setup in zbrush with fibermesh. I wasn't quite happy with the result, so I manually placed the ones around the legs. I'll be going back to the other armor parts and adjusting the card placement on those. The…
With SSX coming out in two days I decided to do my rendition of Psymon. As a long time fan I was really disappointed with the redesign of Psymon in the new SSX game because they didn't keep any of Psymon's trademark features at all. This is meant to be my take on how I would have wanted Psymon to look like in the game.…
Hey everyone! Another semester starts and thus another exciting assignment! Low Poly Animals. Fun stuff! Challenging myself a little more than usual this time around by auditing this Character Development class, which means I will be more on my own than previous classes, but I'm sure with the help of all of your wonderful…
Finally got back to finishing up this character! Started this guy when I was taking Ackeem Durrant's course at Vertex School. I learned so much throughout the process and had a blast creating the demented look and the snake assets. Each stage taught me something new, and it was great fun! I did make other characters but…
So I think I nailed down the modular pieces and repeating elements at this point. I am also pretty happy with how I designed the rest of the lab. Top view. This is the right side of the concept which you cannot see, in the concept. I added overhead pieces which I want to make some type of venting system because it looked…
Also : precision matters. Zbrush is great at providing instant-fun results, using things like the clipping curves or the highpolish brush ... but it is irrelevant when it comes to precisely handling the connection and intersection between shapes. Like here : As a matter of fact, I do find that maintaining a hard edge on a…
Honestly, everyone has their own idea of crazy. I remember a while back there was a make something grotesque daily 3d thing on cgtalk. I just brainstormed it out, jotting down what made me feel grossed out. I tried getting feedback from other people but nothing really struck me as a good idea. I mean, zombies could be the…